/******************************************************************************* OpenAirInterface Copyright(c) 1999 - 2014 Eurecom OpenAirInterface is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. OpenAirInterface is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenAirInterface.The full GNU General Public License is included in this distribution in the file called "COPYING". If not, see <http://www.gnu.org/licenses/>. Contact Information OpenAirInterface Admin: openair_admin@eurecom.fr OpenAirInterface Tech : openair_tech@eurecom.fr OpenAirInterface Dev : openair4g-devel@lists.eurecom.fr Address : Eurecom, Campus SophiaTech, 450 Route des Chappes, CS 50193 - 06904 Biot Sophia Antipolis cedex, FRANCE *******************************************************************************/ #include "defs.h" static __m128i shift __attribute__ ((aligned(16))); int mult_cpx_vector_h(short *x1, short *x2, short *y, unsigned int N, unsigned short output_shift, short sign) { // Multiply elementwise the complex vector x1 with the complex conjugate of the complex vecotr x2 of N elements and adds it to the vector y. // x1 - input 1 in the format |Re0 Im0 Re0 Im0|,......,|Re(N-1) Im(N-1) Re(N-1) Im(N-1)| // We assume x1 with a dinamic of 15 bit maximum // // x2 - input 2 in the format |Re0 Im0 Re0 Im0|,......,|Re(N-1) Im(N-1) Re(N-1) Im(N-1)| // We assume x2 with a dinamic of 14 bit maximum // // y - output in the format |Re0 Im0 Re0 Im0|,......,|Re(N-1) Im(N-1) Re(N-1) Im(N-1)| // // N - the size f the vectors (this function does N cpx mpy. WARNING: N>=4; // // log2_amp - increase the output amplitude by a factor 2^log2_amp (default is 0) // WARNING: log2_amp>0 can cause overflow!! // sign - +1..add, -1..substract unsigned int i; // loop counter register __m128i m0,m1,m2; short *temps; int *tempd; __m128i *x1_128; __m128i *x2_128; __m128i *y_128; __m128i mask; __m128i temp; shift = _mm_cvtsi32_si128(output_shift); x1_128 = (__m128i *)&x1[0]; x2_128 = (__m128i *)&x2[0]; y_128 = (__m128i *)&y[0]; if (sign == -1) mask = (__m128i) _mm_set_epi16 (-1,1,-1,-1,-1,1,-1,-1); else mask = (__m128i) _mm_set_epi16 (1,-1,1,1,1,-1,1,1); // we compute 2*4 cpx multiply for each loop for(i=0; i<(N>>3); i++) { // printf("i=%d\n",i); // unroll 1 // temps = (short *)x1_128; // printf("x1 : %d,%d,%d,%d,%d,%d,%d,%d\n",temps[0],temps[1],temps[2],temps[3],temps[4],temps[5],temps[6],temps[7]); m1 = x1_128[0]; m2 = x2_128[0]; // temps = (short *)&x2_128[0]; // printf("x2 : %x,%x,%x,%x,%x,%x,%x,%x\n",temps[0],temps[1],temps[2],temps[3],temps[4],temps[5],temps[6],temps[7]); // bring x2 in conjugate form // the first two instructions might be replaced with a single one in SSE3 m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); // temp = m2; // temps = (short *)&temp; // printf("x2 conj : %x,%x,%x,%x,%x,%x,%x,%x\n",temps[0],temps[1],temps[2],temps[3],temps[4],temps[5],temps[6],temps[7]); m0 = _mm_madd_epi16(m1,m2); //pmaddwd_r2r(mm1,mm0); // 1- compute x1[0]*x2[0] // temp = m0; // tempd = &temp; // printf("m0 : %d,%d,%d,%d\n",tempd[0],tempd[1],tempd[2],tempd[3]); m0 = _mm_sra_epi32(m0,shift); // 1- shift right by shift in order to compensate for the input amplitude // temp = m0; // tempd = (int *)&temp; // printf("m0 : %d,%d,%d,%d\n",tempd[0],tempd[1],tempd[2],tempd[3]); m0 = _mm_packs_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] m0 = _mm_unpacklo_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] y_128[0] = _mm_add_epi16(m0,y_128[0]); // temps = (short *)&y_128[0]; // printf("y0 : %d,%d,%d,%d,%d,%d,%d,%d\n",temps[0],temps[1],temps[2],temps[3],temps[4],temps[5],temps[6],temps[7]); // unroll 2 m1 = x1_128[1]; m2 = x2_128[1]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); //pmaddwd_r2r(mm1,mm0); // 1- compute x1[0]*x2[0] m0 = _mm_sra_epi32(m0,shift); // 1- shift right by shift in order to compensate for the input amplitude m0 = _mm_packs_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] m0 = _mm_unpacklo_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] y_128[1] = _mm_add_epi16(m0,y_128[1]); // unroll 3 m1 = x1_128[2]; m2 = x2_128[2]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); //pmaddwd_r2r(mm1,mm0); // 1- compute x1[0]*x2[0] m0 = _mm_sra_epi32(m0,shift); // 1- shift right by shift in order to compensate for the input amplitude m0 = _mm_packs_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] m0 = _mm_unpacklo_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] y_128[2] = _mm_add_epi16(m0,y_128[2]); // unroll 4 m1 = x1_128[3]; m2 = x2_128[3]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); //pmaddwd_r2r(mm1,mm0); // 1- compute x1[0]*x2[0] m0 = _mm_sra_epi32(m0,shift); // 1- shift right by shift in order to compensate for the input amplitude m0 = _mm_packs_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] m0 = _mm_unpacklo_epi32(m0,m0); // 1- pack in a 128 bit register [re im re im] y_128[3] = _mm_add_epi16(m0,y_128[3]); x1_128+=4; x2_128+=4; y_128 +=4; // printf("x1_128 = %p, x2_128 =%p, y_128=%p\n",x1_128,x2_128,y_128); } _mm_empty(); _m_empty(); return(0); } int mult_cpx_vector_h_add32(short *x1, short *x2, short *y, unsigned int N, short sign) { // Multiply elementwise the complex vector x1 with the complex conjugate of the complex vecotr x2 of N elements and adds it to the vector y. // x1 - input 1 in 16bit format |Re0 Im0 Re0 Im0|,......,|Re(N-1) Im(N-1) Re(N-1) Im(N-1)| // We assume x1 with a dinamic of 15 bit maximum // // x2 - input 2 in 16bit format |Re0 Im0 Re0 Im0|,......,|Re(N-1) Im(N-1) Re(N-1) Im(N-1)| // We assume x2 with a dinamic of 14 bit maximum // // y - output in 32bit format |Re0 Im0|,......,|Re(N-1) Im(N-1)| // // N - the size f the vectors (this function does N cpx mpy. WARNING: N>=4; // // sign - +1..add, -1..substract unsigned int i; // loop counter register __m128i m0,m1,m2; short *temps; int *tempd; __m128i *x1_128; __m128i *x2_128; __m128i *y_128; __m128i mask; __m128i temp; x1_128 = (__m128i *)&x1[0]; x2_128 = (__m128i *)&x2[0]; y_128 = (__m128i *)&y[0]; if (sign == -1) mask = (__m128i) _mm_set_epi16 (-1,1,-1,-1,-1,1,-1,-1); else mask = (__m128i) _mm_set_epi16 (1,-1,1,1,1,-1,1,1); // we compute 2*4 cpx multiply for each loop for(i=0; i<(N>>3); i++) { m1 = x1_128[0]; m2 = x2_128[0]; // bring x2 in conjugate form // the first two instructions might be replaced with a single one in SSE3 m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); // 1- compute x1[0]*x2[0], result is 32bit y_128[0] = _mm_add_epi32(m0,y_128[0]); // unroll 2 m1 = x1_128[1]; m2 = x2_128[1]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); y_128[1] = _mm_add_epi32(m0,y_128[1]); // unroll 3 m1 = x1_128[2]; m2 = x2_128[2]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); y_128[2] = _mm_add_epi32(m0,y_128[2]); // unroll 4 m1 = x1_128[3]; m2 = x2_128[3]; m2 = _mm_shufflelo_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_shufflehi_epi16(m2,_MM_SHUFFLE(0,1,3,2)); m2 = _mm_mullo_epi16(m2, mask); m0 = _mm_madd_epi16(m1,m2); y_128[3] = _mm_add_epi32(m0,y_128[3]); x1_128+=4; x2_128+=4; y_128 +=4; } _mm_empty(); _m_empty(); return(0); } #ifdef MAIN #define L 16 main () { short input[256] __attribute__((aligned(16))); short input2[256] __attribute__((aligned(16))); short output[256] __attribute__((aligned(16))); int i; Zero_Buffer(output,256*2); for (i=0; i<16; i+=2) printf("output[%d] = %d + %d i\n",i,output[i],output[i+1]); input[0] = 100; input[1] = 200; input[2] = 100; input[3] = 200; input[4] = 1234; input[5] = -1234; input[6] = 1234; input[7] = -1234; input[8] = 100; input[9] = 200; input[10] = 100; input[11] = 200; input[12] = 1000; input[13] = 2000; input[14] = 1000; input[15] = 2000; input2[0] = 1; input2[1] = 2; input2[2] = 1; input2[3] = 2; input2[4] = 10; input2[5] = 20; input2[6] = 10; input2[7] = 20; input2[8] = 1; input2[9] = 2; input2[10] = 1; input2[11] = 2; input2[12] = 1000; input2[13] = 2000; input2[14] = 1000; input2[15] = 2000; mult_cpx_vector_h(input2,input2,output,8,0,1); for (i=0; i<16; i+=2) printf("output[%d] = %d + %d i\n",i,output[i],output[i+1]); Zero_Buffer(output,256*2); mult_cpx_vector_h(input2,input2,output,8,0,-1); for (i=0; i<16; i+=2) printf("output[%d] = %d + %d i\n",i,output[i],output[i+1]); } #endif //MAIN