Commit 6019aaaa authored by Tudor Bosman's avatar Tudor Bosman Committed by Anton Likhtarov

Make randomNumberSeed read from /dev/urandom

Summary: Because @lesha asked "why not" and I couldn't give him an answer.

Test Plan: random_test

Reviewed By: bmaurer@fb.com

Subscribers: bmaurer, folly@lists, jhj, kma, lesha, sdoroshenko, soren

FB internal diff: D1394401
parent 418ad481
......@@ -43,7 +43,7 @@ int closeNoInt(int fd) {
// Interestingly enough, the Single Unix Specification says that the state
// of the file descriptor is unspecified if close returns EINTR. In that
// case, the safe thing to do is also not to retry close() -- leaking a file
// descriptor is probably better than closing the wrong file.
// descriptor is definitely better than closing the wrong file.
if (r == -1 && errno == EINTR) {
r = 0;
}
......
/*
* Copyright 2014 Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef FOLLY_RANDOM_H_
#error This file may only be included from folly/Random.h
#endif
namespace folly {
namespace detail {
// Return the state size needed by RNG, expressed as a number of uint32_t
// integers. Specialized for all templates specified in the C++11 standard.
// For some (mersenne_twister_engine), this is exported as a state_size static
// data member; for others, the standard shows formulas.
template <class RNG> struct StateSize {
// A sane default.
static constexpr size_t value = 512;
};
template <class RNG>
constexpr size_t StateSize<RNG>::value;
template <class UIntType, UIntType a, UIntType c, UIntType m>
struct StateSize<std::linear_congruential_engine<UIntType, a, c, m>> {
// From the standard [rand.eng.lcong], this is ceil(log2(m) / 32) + 3,
// which is the same as ceil(ceil(log2(m) / 32) + 3, and
// ceil(log2(m)) <= std::numeric_limits<UIntType>::digits
static constexpr size_t value =
(std::numeric_limits<UIntType>::digits + 31) / 32 + 3;
};
template <class UIntType, UIntType a, UIntType c, UIntType m>
constexpr size_t
StateSize<std::linear_congruential_engine<UIntType, a, c, m>>::value;
template <class UIntType, size_t w, size_t n, size_t m, size_t r,
UIntType a, size_t u, UIntType d, size_t s,
UIntType b, size_t t,
UIntType c, size_t l, UIntType f>
struct StateSize<std::mersenne_twister_engine<UIntType, w, n, m, r,
a, u, d, s, b, t, c, l, f>> {
static constexpr size_t value =
std::mersenne_twister_engine<UIntType, w, n, m, r,
a, u, d, s, b, t, c, l, f>::state_size;
};
template <class UIntType, size_t w, size_t n, size_t m, size_t r,
UIntType a, size_t u, UIntType d, size_t s,
UIntType b, size_t t,
UIntType c, size_t l, UIntType f>
constexpr size_t
StateSize<std::mersenne_twister_engine<UIntType, w, n, m, r,
a, u, d, s, b, t, c, l, f>>::value;
#if FOLLY_USE_SIMD_PRNG
template <class UIntType, size_t m, size_t pos1, size_t sl1, size_t sl2,
size_t sr1, size_t sr2, uint32_t msk1, uint32_t msk2, uint32_t msk3,
uint32_t msk4, uint32_t parity1, uint32_t parity2, uint32_t parity3,
uint32_t parity4>
struct StateSize<__gnu_cxx::simd_fast_mersenne_twister_engine<
UIntType, m, pos1, sl1, sl2, sr1, sr2, msk1, msk2, msk3, msk4,
parity1, parity2, parity3, parity4>> {
static constexpr size_t value =
__gnu_cxx::simd_fast_mersenne_twister_engine<
UIntType, m, pos1, sl1, sl2, sr1, sr2,
msk1, msk2, msk3, msk4,
parity1, parity2, parity3, parity4>::state_size;
};
template <class UIntType, size_t m, size_t pos1, size_t sl1, size_t sl2,
size_t sr1, size_t sr2, uint32_t msk1, uint32_t msk2, uint32_t msk3,
uint32_t msk4, uint32_t parity1, uint32_t parity2, uint32_t parity3,
uint32_t parity4>
constexpr size_t
StateSize<__gnu_cxx::simd_fast_mersenne_twister_engine<
UIntType, m, pos1, sl1, sl2, sr1, sr2, msk1, msk2, msk3, msk4,
parity1, parity2, parity3, parity4>>::value;
#endif
template <class UIntType, size_t w, size_t s, size_t r>
struct StateSize<std::subtract_with_carry_engine<UIntType, w, s, r>> {
// [rand.eng.sub]: r * ceil(w / 32)
static constexpr size_t value = r * ((w + 31) / 32);
};
template <class UIntType, size_t w, size_t s, size_t r>
constexpr size_t
StateSize<std::subtract_with_carry_engine<UIntType, w, s, r>>::value;
template <class RNG>
std::seed_seq generateSeed() {
std::array<uint32_t, StateSize<RNG>::value> seed_data;
Random::secureRandom(seed_data.begin(), seed_data.size() * sizeof(uint32_t));
return std::seed_seq(std::begin(seed_data), std::end(seed_data));
}
} // namespace detail
template <class RNG>
void Random::seed(ValidRNG<RNG>& rng) {
auto s = detail::generateSeed<RNG>();
rng.seed(s);
}
template <class RNG>
auto Random::create() -> ValidRNG<RNG> {
auto s = detail::generateSeed<RNG>();
return RNG(s);
}
} // namespaces
......@@ -22,53 +22,91 @@
#include <random>
#include <array>
#if __GNUC_PREREQ(4, 8) && !defined(ANDROID)
#include <ext/random>
#define USE_SIMD_PRNG
#endif
#include <glog/logging.h>
#include "folly/File.h"
#include "folly/FileUtil.h"
namespace folly {
namespace {
std::atomic<uint32_t> seedInput(0);
// Keep it open for the duration of the program
File randomDevice("/dev/urandom");
void readRandomDevice(void* data, size_t size) {
PCHECK(readFull(randomDevice.fd(), data, size) == size);
}
class BufferedRandomDevice {
public:
static constexpr size_t kDefaultBufferSize = 128;
explicit BufferedRandomDevice(size_t bufferSize = kDefaultBufferSize);
void get(void* data, size_t size) {
if (LIKELY(size <= remaining())) {
memcpy(data, ptr_, size);
ptr_ += size;
} else {
getSlow(static_cast<unsigned char*>(data), size);
}
}
private:
void getSlow(unsigned char* data, size_t size);
inline size_t remaining() const {
return buffer_.get() + bufferSize_ - ptr_;
}
const size_t bufferSize_;
std::unique_ptr<unsigned char[]> buffer_;
unsigned char* ptr_;
};
BufferedRandomDevice::BufferedRandomDevice(size_t bufferSize)
: bufferSize_(bufferSize),
buffer_(new unsigned char[bufferSize]),
ptr_(buffer_.get() + bufferSize) { // refill on first use
}
uint32_t randomNumberSeed() {
struct timeval tv;
gettimeofday(&tv, nullptr);
const uint32_t kPrime0 = 51551;
const uint32_t kPrime1 = 61631;
const uint32_t kPrime2 = 64997;
const uint32_t kPrime3 = 111857;
return kPrime0 * (seedInput++)
+ kPrime1 * static_cast<uint32_t>(getpid())
+ kPrime2 * static_cast<uint32_t>(tv.tv_sec)
+ kPrime3 * static_cast<uint32_t>(tv.tv_usec);
void BufferedRandomDevice::getSlow(unsigned char* data, size_t size) {
DCHECK_GT(size, remaining());
if (size >= bufferSize_) {
// Just read directly.
readRandomDevice(data, size);
return;
}
size_t copied = remaining();
memcpy(data, ptr_, copied);
data += copied;
size -= copied;
// refill
readRandomDevice(buffer_.get(), bufferSize_);
ptr_ = buffer_.get();
memcpy(data, ptr_, size);
ptr_ += size;
}
ThreadLocal<BufferedRandomDevice> bufferedRandomDevice;
} // namespace
void Random::secureRandom(void* data, size_t size) {
bufferedRandomDevice->get(data, size);
}
folly::ThreadLocalPtr<ThreadLocalPRNG::LocalInstancePRNG>
ThreadLocalPRNG::localInstance;
class ThreadLocalPRNG::LocalInstancePRNG {
#ifdef USE_SIMD_PRNG
typedef __gnu_cxx::sfmt19937 RNG;
#else
typedef std::mt19937 RNG;
#endif
static RNG makeRng() {
std::array<int, RNG::state_size> seed_data;
std::random_device r;
std::generate_n(seed_data.data(), seed_data.size(), std::ref(r));
std::seed_seq seq(std::begin(seed_data), std::end(seed_data));
return RNG(seq);
}
public:
LocalInstancePRNG() : rng(std::move(makeRng())) {}
LocalInstancePRNG() : rng(Random::create()) { }
RNG rng;
Random::DefaultGenerator rng;
};
ThreadLocalPRNG::LocalInstancePRNG* ThreadLocalPRNG::initLocal() {
......
......@@ -14,21 +14,20 @@
* limitations under the License.
*/
#ifndef FOLLY_BASE_RANDOM_H_
#define FOLLY_BASE_RANDOM_H_
#ifndef FOLLY_RANDOM_H_
#define FOLLY_RANDOM_H_
#include <type_traits>
#include <random>
#include <stdint.h>
#include "folly/ThreadLocal.h"
namespace folly {
/*
* Return a good seed for a random number generator.
*/
uint32_t randomNumberSeed();
#if __GNUC_PREREQ(4, 8) && !defined(ANDROID)
#include <ext/random>
#define FOLLY_USE_SIMD_PRNG 1
#endif
class Random;
namespace folly {
/**
* A PRNG with one instance per thread. This PRNG uses a mersenne twister random
......@@ -83,7 +82,6 @@ class ThreadLocalPRNG {
};
class Random {
private:
......@@ -93,13 +91,59 @@ class Random {
RNG>::type;
public:
// Default generator type.
#if FOLLY_USE_SIMD_PRNG
typedef __gnu_cxx::sfmt19937 DefaultGenerator;
#else
typedef std::mt19937 DefaultGenerator;
#endif
/**
* Get secure random bytes. (On Linux and OSX, this means /dev/urandom).
*/
static void secureRandom(void* data, size_t len);
/**
* Shortcut to get a secure random value of integral type.
*/
template <class T>
static typename std::enable_if<
std::is_integral<T>::value && !std::is_same<T,bool>::value,
T>::type
secureRandom() {
T val;
secureRandom(&val, sizeof(val));
return val;
}
/**
* (Re-)Seed an existing RNG with a good seed.
*
* Note that you should usually use ThreadLocalPRNG unless you need
* reproducibility (such as during a test), in which case you'd want
* to create a RNG with a good seed in production, and seed it yourself
* in test.
*/
template <class RNG = DefaultGenerator>
static void seed(ValidRNG<RNG>& rng);
/**
* Create a new RNG, seeded with a good seed.
*
* Note that you should usually use ThreadLocalPRNG unless you need
* reproducibility (such as during a test), in which case you'd want
* to create a RNG with a good seed in production, and seed it yourself
* in test.
*/
template <class RNG = DefaultGenerator>
static ValidRNG<RNG> create();
/**
* Returns a random uint32_t
*/
template<class RNG = ThreadLocalPRNG>
static uint32_t rand32(ValidRNG<RNG> rrng = RNG()) {
uint32_t r = rrng.operator()();
static uint32_t rand32(ValidRNG<RNG> rng = RNG()) {
uint32_t r = rng.operator()();
return r;
}
......@@ -197,6 +241,18 @@ class Random {
};
/*
* Return a good seed for a random number generator.
* Note that this is a legacy function, as it returns a 32-bit value, which
* is too small to be useful as a "real" RNG seed. Use the functions in class
* Random instead.
*/
inline uint32_t randomNumberSeed() {
return Random::rand32();
}
}
#include "folly/Random-inl.h"
#endif
......@@ -29,6 +29,19 @@
using namespace folly;
TEST(Random, StateSize) {
using namespace folly::detail;
// uint_fast32_t is uint64_t on x86_64, w00t
EXPECT_EQ(sizeof(uint_fast32_t) / 4 + 3,
StateSize<std::minstd_rand0>::value);
EXPECT_EQ(624, StateSize<std::mt19937>::value);
#if FOLLY_USE_SIMD_PRNG
EXPECT_EQ(624, StateSize<__gnu_cxx::sfmt19937>::value);
#endif
EXPECT_EQ(24, StateSize<std::ranlux24_base>::value);
}
TEST(Random, Simple) {
uint32_t prev = 0, seed = 0;
for (int i = 0; i < 1024; ++i) {
......
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