Commit abf92b38 authored by Lee Howes's avatar Lee Howes Committed by Facebook Github Bot

Modify folly futures documentation to use thenValue, thenError, thenTry

Summary: Documentation has drifted out of date with updated plan. This brings the core parts into line.

Reviewed By: yfeldblum

Differential Revision: D9833211

fbshipit-source-id: b372f9cfc0c787feab86490beeb1dcaa290e8566
parent a15c6d08
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
Folly Futures is an async C++ framework inspired by [Twitter's Futures](https://twitter.github.io/finagle/guide/Futures.html) implementation in Scala (see also [Future.scala](https://github.com/twitter/util/blob/master/util-core/src/main/scala/com/twitter/util/Future.scala), [Promise.scala](https://github.com/twitter/util/blob/master/util-core/src/main/scala/com/twitter/util/Promise.scala), and friends), and loosely builds upon the existing but anemic Futures code found in the C++11 standard ([std::future](http://en.cppreference.com/w/cpp/thread/future)) and [boost::future](http://www.boost.org/doc/libs/1_53_0/doc/html/thread/synchronization.html#thread.synchronization.futures) (especially >= 1.53.0). Although inspired by the C++11 std::future interface, it is not a drop-in replacement because some ideas don't translate well enough to maintain API compatibility. Folly Futures is an async C++ framework inspired by [Twitter's Futures](https://twitter.github.io/finagle/guide/Futures.html) implementation in Scala (see also [Future.scala](https://github.com/twitter/util/blob/master/util-core/src/main/scala/com/twitter/util/Future.scala), [Promise.scala](https://github.com/twitter/util/blob/master/util-core/src/main/scala/com/twitter/util/Promise.scala), and friends), and loosely builds upon the existing but anemic Futures code found in the C++11 standard ([std::future](http://en.cppreference.com/w/cpp/thread/future)) and [boost::future](http://www.boost.org/doc/libs/1_53_0/doc/html/thread/synchronization.html#thread.synchronization.futures) (especially >= 1.53.0). Although inspired by the C++11 std::future interface, it is not a drop-in replacement because some ideas don't translate well enough to maintain API compatibility.
The primary difference from std::future is that you can attach callbacks to Futures (with `then()`), under the control of an executor to manage where work runs, which enables sequential and parallel composition of Futures for cleaner asynchronous code. The primary difference from std::future is that you can attach callbacks to Futures (with `thenValue` or `thenTry`), under the control of an executor to manage where work runs, which enables sequential and parallel composition of Futures for cleaner asynchronous code.
# Brief Synopsis # Brief Synopsis
...@@ -26,7 +26,7 @@ void foo(int x) { ...@@ -26,7 +26,7 @@ void foo(int x) {
cout << "making Promise" << endl; cout << "making Promise" << endl;
Promise<int> p; Promise<int> p;
Future<int> f = p.getSemiFuture().via(&executor); Future<int> f = p.getSemiFuture().via(&executor);
auto f2 = move(f).then(foo); auto f2 = move(f).thenValue(foo);
cout << "Future chain made" << endl; cout << "Future chain made" << endl;
// ... now perhaps in another event callback // ... now perhaps in another event callback
...@@ -147,38 +147,41 @@ For example: ...@@ -147,38 +147,41 @@ For example:
``` ```
folly::ThreadedExecutor executor; folly::ThreadedExecutor executor;
SemiFuture<GetReply> semiFut = mc.future_get("foo"); SemiFuture<GetReply> semiFut = mc.future_get("foo");
Future<GetReply> fut1 = semiFut.via(&executor); Future<GetReply> fut1 = std::move(semiFut).via(&executor);
``` ```
Once an executor is attached, a `Future` allows continuations to be attached and chained together monadically. An example will clarify: Once an executor is attached, a `Future` allows continuations to be attached and chained together monadically. An example will clarify:
``` ```
SemiFuture<GetReply> semiFut = mc.future_get("foo"); SemiFuture<GetReply> semiFut = mc.future_get("foo");
Future<GetReply> fut1 = semiFut.via(&executor); Future<GetReply> fut1 = std::move(semiFut).via(&executor);
Future<string> fut2 = fut1.then( Future<string> fut2 = std::move(fut1).thenValue(
[](GetReply reply) { [](GetReply reply) {
if (reply.result == MemcacheClient::GetReply::Result::FOUND) if (reply.result == MemcacheClient::GetReply::Result::FOUND)
return reply.value; return reply.value;
throw SomeException("No value"); throw SomeException("No value");
}); });
Future<Unit> fut3 = fut2 Future<Unit> fut3 = std::move(fut2)
.then([](string str) { .thenValue([](string str) {
cout << str << endl; cout << str << endl;
}) })
.onError([](std::exception const& e) { .thenTry([](folly::Try<string> strTry) {
cout << strTry.value() << endl;
})
.thenError<std::exception>([](std::exception const& e) {
cerr << e.what() << endl; cerr << e.what() << endl;
}); });
``` ```
That example is a little contrived but the idea is that you can transform a result from one type to another, potentially in a chain, and unhandled errors propagate. Of course, the intermediate variables are optional. That example is a little contrived but the idea is that you can transform a result from one type to another, potentially in a chain, and unhandled errors propagate. Of course, the intermediate variables are optional.
Using `.then` to add callbacks is idiomatic. It brings all the code into one place, which avoids callback hell. Using `.thenValue` or `.thenTry` to add callbacks is idiomatic. It brings all the code into one place, which avoids callback hell. `.thenValue` appends a continuation that takes `T&&` for some `Future<T>` and an error bypasses the callback and is passed to the next, `thenTry` takes a callback taking `folly::Try<T>` which encapsulates both value and exception. `thenError<ExceptionType>` will bypass a value and only run if there is an exception, the `ExceptionType` template parameter allows filtering by exception type; `ExceptionType` is optional and if not passed the function will be parameterised with a `folly::exception_wrapper`.
Up to this point we have skirted around the matter of waiting for Futures. You may never need to wait for a Future, because your code is event-driven and all follow-up action happens in a then-block. But if want to have a batch workflow, where you initiate a batch of asynchronous operations and then wait for them all to finish at a synchronization point, then you will want to wait for a Future. Futures have a blocking method called `wait()` that does exactly that and optionally takes a timeout. Up to this point we have skirted around the matter of waiting for Futures. You may never need to wait for a Future, because your code is event-driven and all follow-up action happens in a then-block. But if want to have a batch workflow, where you initiate a batch of asynchronous operations and then wait for them all to finish at a synchronization point, then you will want to wait for a Future. Futures have a blocking method called `wait()` that does exactly that and optionally takes a timeout.
Futures are partially threadsafe. A Promise or Future can migrate between threads as long as there's a full memory barrier of some sort. `Future::then` and `Promise::setValue` (and all variants that boil down to those two calls) can be called from different threads. **But**, be warned that you might be surprised about which thread your callback executes on. Let's consider an example, where we take a future straight from a promise, without going via the safer SemiFuture, and where we therefore have a `Future` that does not carry an executor. This is in general something to avoid. Futures are partially threadsafe. A Promise or Future can migrate between threads as long as there's a full memory barrier of some sort. `Future::thenValue` and `Promise::setValue` (and all variants that boil down to those two calls) can be called from different threads. **But**, be warned that you might be surprised about which thread your callback executes on. Let's consider an example, where we take a future straight from a promise, without going via the safer SemiFuture, and where we therefore have a `Future` that does not carry an executor. This is in general something to avoid.
``` ```
// Thread A // Thread A
...@@ -186,30 +189,30 @@ Promise<Unit> p; ...@@ -186,30 +189,30 @@ Promise<Unit> p;
auto f = p.getFuture(); auto f = p.getFuture();
// Thread B // Thread B
f.then(x).then(y).then(z); std::move(f).thenValue(x).thenValue(y).thenTry(z);
// Thread A // Thread A
p.setValue(); p.setValue();
``` ```
This is legal and technically threadsafe. However, it is important to realize that you do not know in which thread `x`, `y`, and/or `z` will execute. Maybe they will execute in Thread A when `p.setValue()` is called. Or, maybe they will execute in Thread B when `f.then` is called. Or, maybe `x` will execute in Thread A, but `y` and/or `z` will execute in Thread B. There's a race between `setValue` and `then`—whichever runs last will execute the callback. The only guarantee is that one of them will run the callback. This is legal and technically threadsafe. However, it is important to realize that you do not know in which thread `x`, `y`, and/or `z` will execute. Maybe they will execute in Thread A when `p.setValue()` is called. Or, maybe they will execute in Thread B when `f.thenValue` is called. Or, maybe `x` will execute in Thread A, but `y` and/or `z` will execute in Thread B. There's a race between `setValue` and `then`—whichever runs last will execute the callback. The only guarantee is that one of them will run the callback.
For safety, `.via` should be preferred. We can chain `.via` operations to give very strong control over where callbacks run: For safety, `.via` should be preferred. We can chain `.via` operations to give very strong control over where callbacks run:
``` ```
aFuture std::move(aFuture)
.then(x) .thenValue(x)
.via(e1).then(y1).then(y2) .via(e1).thenValue(y1).thenValue(y2)
.via(e2).then(z); .via(e2).thenValue(z);
``` ```
`x` will execute in the context of the executor associated with `aFuture`. `y1` and `y2` will execute in the context of `e1`, and `z` will execute in the context of `e2`. If after `z` you want to get back to the original context, you need to get there with a call to `via` passing the original executor. Another way to express this is using an overload of `then` that takes an Executor: `x` will execute in the context of the executor associated with `aFuture`. `y1` and `y2` will execute in the context of `e1`, and `z` will execute in the context of `e2`. If after `z` you want to get back to the original context, you need to get there with a call to `via` passing the original executor. Another way to express this is using an overload of `then` that takes an Executor:
``` ```
aFuture std::move(aFuture)
.then(x) .thenValue(x)
.then(e1, y1, y2) .thenValue(e1, y1, y2)
.then(e2, z); .thenValue(e2, z);
``` ```
Either way, there is no ambiguity about which executor will run `y1`, `y2`, or `z`. Either way, there is no ambiguity about which executor will run `y1`, `y2`, or `z`.
...@@ -217,8 +220,8 @@ Either way, there is no ambiguity about which executor will run `y1`, `y2`, or ` ...@@ -217,8 +220,8 @@ Either way, there is no ambiguity about which executor will run `y1`, `y2`, or `
You can still have a race after `via` if you break it into multiple statements, e.g. in this counterexample: You can still have a race after `via` if you break it into multiple statements, e.g. in this counterexample:
``` ```
f2 = f.via(e1).then(y1).then(y2); // nothing racy here f2 = std::move(f).via(e1).thenValue(y1).thenValue(y2); // nothing racy here
f2.then(y3); // racy std::move(f2).thenValue(y3); // racy
``` ```
# You make me Promises, Promises # You make me Promises, Promises
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