Commit b2f445a2 authored by Nicholas Ormrod's avatar Nicholas Ormrod Committed by Sara Golemon

Revert "Using type-tags for test SingletonVaults"

Summary: This reverts commit 315cfed207895455ecd359d0c1b9d98f28ed0519.

Test Plan:
fbconfig -r folly && fbmake dbg

Reviewed By: robbert@fb.com

Subscribers: sdwilsh, folly-diffs@, yfeldblum

FB internal diff: D1831932

Signature: t1:1831932:1423258329:0962b939a93bbf1722a9e1c90090dcc024b63765

Blame Revision: D1823663
parent 777002cb
......@@ -86,6 +86,11 @@ void SingletonVault::reenableInstances() {
state_ = SingletonVaultState::Running;
}
SingletonVault* SingletonVault::singleton() {
static SingletonVault* vault = new SingletonVault();
return vault;
}
void SingletonVault::scheduleDestroyInstances() {
RequestContext::getStaticContext();
......
......@@ -399,17 +399,7 @@ class SingletonVault {
// A well-known vault; you can actually have others, but this is the
// default.
static SingletonVault* singleton() {
return singleton<>();
}
// Gets singleton vault for any Tag. Non-default tag should be used in unit
// tests only.
template <typename VaultTag = detail::DefaultTag>
static SingletonVault* singleton() {
static SingletonVault* vault = new SingletonVault();
return vault;
}
static SingletonVault* singleton();
private:
// The two stages of life for a vault, as mentioned in the class comment.
......@@ -544,9 +534,7 @@ class SingletonVault {
// singletons. Create instances of this class in the global scope of
// type Singleton<T> to register your singleton for later access via
// Singleton<T>::get().
template <typename T,
typename Tag = detail::DefaultTag,
typename VaultTag = detail::DefaultTag /* for testing */>
template <typename T, typename Tag = detail::DefaultTag>
class Singleton {
public:
typedef std::function<T*(void)> CreateFunc;
......@@ -555,9 +543,9 @@ class Singleton {
// Generally your program life cycle should be fine with calling
// get() repeatedly rather than saving the reference, and then not
// call get() during process shutdown.
static T* get() {
static T* get(SingletonVault* vault = nullptr /* for testing */) {
return static_cast<T*>(
SingletonVault::singleton<VaultTag>()->get_ptr(typeDescriptor()));
(vault ?: SingletonVault::singleton())->get_ptr(typeDescriptor()));
}
// Same as get, but should be preffered to it in the same compilation
......@@ -566,7 +554,7 @@ class Singleton {
if (LIKELY(entry_->state == detail::SingletonEntryState::Living)) {
return reinterpret_cast<T*>(entry_->instance_ptr);
} else {
return get();
return get(vault_);
}
}
......@@ -574,9 +562,10 @@ class Singleton {
// singleton, you can try to do so with a weak_ptr. Avoid this when
// possible but the inability to lock the weak pointer can be a
// signal that the vault has been destroyed.
static std::weak_ptr<T> get_weak() {
static std::weak_ptr<T> get_weak(
SingletonVault* vault = nullptr /* for testing */) {
auto weak_void_ptr =
(SingletonVault::singleton<VaultTag>())->get_weak(typeDescriptor());
(vault ?: SingletonVault::singleton())->get_weak(typeDescriptor());
// This is ugly and inefficient, but there's no other way to do it, because
// there's no static_pointer_cast for weak_ptr.
......@@ -599,7 +588,7 @@ class Singleton {
}
return std::static_pointer_cast<T>(shared_void_ptr);
} else {
return get_weak();
return get_weak(vault_);
}
}
......@@ -610,19 +599,26 @@ class Singleton {
T* operator->() { return ptr(); }
explicit Singleton(std::nullptr_t _ = nullptr,
Singleton::TeardownFunc t = nullptr) :
Singleton ([]() { return new T; }, std::move(t)) {
Singleton::TeardownFunc t = nullptr,
SingletonVault* vault = nullptr) :
Singleton ([]() { return new T; },
std::move(t),
vault) {
}
explicit Singleton(Singleton::CreateFunc c,
Singleton::TeardownFunc t = nullptr) {
Singleton::TeardownFunc t = nullptr,
SingletonVault* vault = nullptr) {
if (c == nullptr) {
throw std::logic_error(
"nullptr_t should be passed if you want T to be default constructed");
}
auto vault = SingletonVault::singleton<VaultTag>();
if (vault == nullptr) {
vault = SingletonVault::singleton();
}
vault_ = vault;
entry_ =
&(vault->registerSingleton(typeDescriptor(), c, getTeardownFunc(t)));
}
......@@ -638,18 +634,22 @@ class Singleton {
* regular singletons.
*/
static void make_mock(std::nullptr_t c = nullptr,
typename Singleton<T>::TeardownFunc t = nullptr) {
make_mock([]() { return new T; }, t);
typename Singleton<T>::TeardownFunc t = nullptr,
SingletonVault* vault = nullptr /* for testing */ ) {
make_mock([]() { return new T; }, t, vault);
}
static void make_mock(CreateFunc c,
typename Singleton<T>::TeardownFunc t = nullptr) {
typename Singleton<T>::TeardownFunc t = nullptr,
SingletonVault* vault = nullptr /* for testing */ ) {
if (c == nullptr) {
throw std::logic_error(
"nullptr_t should be passed if you want T to be default constructed");
}
auto vault = SingletonVault::singleton<VaultTag>();
if (vault == nullptr) {
vault = SingletonVault::singleton();
}
vault->registerMockSingleton(
typeDescriptor(),
......@@ -680,6 +680,7 @@ class Singleton {
// We rely on the fact that Singleton destructor won't reset this pointer, so
// it can be "safely" used even after static Singleton object is destroyed.
detail::SingletonEntry* entry_;
SingletonVault* vault_;
};
}
......@@ -83,34 +83,30 @@ TEST(Singleton, MissingSingleton) {
std::out_of_range);
}
struct BasicUsageTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonBasicUsage = Singleton <T, Tag, BasicUsageTag>;
// Exercise some basic codepaths ensuring registration order and
// destruction order happen as expected, that instances are created
// when expected, etc etc.
TEST(Singleton, BasicUsage) {
auto& vault = *SingletonVault::singleton<BasicUsageTag>();
SingletonVault vault;
EXPECT_EQ(vault.registeredSingletonCount(), 0);
SingletonBasicUsage<Watchdog> watchdog_singleton;
Singleton<Watchdog> watchdog_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 1);
SingletonBasicUsage<ChildWatchdog> child_watchdog_singleton;
Singleton<ChildWatchdog> child_watchdog_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 2);
vault.registrationComplete();
Watchdog* s1 = SingletonBasicUsage<Watchdog>::get();
Watchdog* s1 = Singleton<Watchdog>::get(&vault);
EXPECT_NE(s1, nullptr);
Watchdog* s2 = SingletonBasicUsage<Watchdog>::get();
Watchdog* s2 = Singleton<Watchdog>::get(&vault);
EXPECT_NE(s2, nullptr);
EXPECT_EQ(s1, s2);
auto s3 = SingletonBasicUsage<ChildWatchdog>::get();
auto s3 = Singleton<ChildWatchdog>::get(&vault);
EXPECT_NE(s3, nullptr);
EXPECT_NE(s2, s3);
......@@ -122,38 +118,28 @@ TEST(Singleton, BasicUsage) {
EXPECT_EQ(vault.livingSingletonCount(), 0);
}
struct DirectUsageTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonDirectUsage = Singleton <T, Tag, DirectUsageTag>;
TEST(Singleton, DirectUsage) {
auto& vault = *SingletonVault::singleton<DirectUsageTag>();
SingletonVault vault;
EXPECT_EQ(vault.registeredSingletonCount(), 0);
// Verify we can get to the underlying singletons via directly using
// the singleton definition.
SingletonDirectUsage<Watchdog> watchdog;
Singleton<Watchdog> watchdog(nullptr, nullptr, &vault);
struct TestTag {};
SingletonDirectUsage<Watchdog, TestTag> named_watchdog;
Singleton<Watchdog, TestTag> named_watchdog(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 2);
vault.registrationComplete();
EXPECT_NE(watchdog.ptr(), nullptr);
EXPECT_EQ(watchdog.ptr(), SingletonDirectUsage<Watchdog>::get());
EXPECT_EQ(watchdog.ptr(), Singleton<Watchdog>::get(&vault));
EXPECT_NE(watchdog.ptr(), named_watchdog.ptr());
EXPECT_EQ(watchdog->livingWatchdogCount(), 2);
EXPECT_EQ((*watchdog).livingWatchdogCount(), 2);
vault.destroyInstances();
}
struct NamedUsageTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonNamedUsage = Singleton <T, Tag, NamedUsageTag>;
TEST(Singleton, NamedUsage) {
auto& vault = *SingletonVault::singleton<NamedUsageTag>();
SingletonVault vault;
EXPECT_EQ(vault.registeredSingletonCount(), 0);
......@@ -161,105 +147,96 @@ TEST(Singleton, NamedUsage) {
struct Watchdog1 {};
struct Watchdog2 {};
typedef detail::DefaultTag Watchdog3;
SingletonNamedUsage<Watchdog, Watchdog1> watchdog1_singleton;
Singleton<Watchdog, Watchdog1> watchdog1_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 1);
SingletonNamedUsage<Watchdog, Watchdog2> watchdog2_singleton;
Singleton<Watchdog, Watchdog2> watchdog2_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 2);
SingletonNamedUsage<Watchdog, Watchdog3> watchdog3_singleton;
Singleton<Watchdog, Watchdog3> watchdog3_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 3);
vault.registrationComplete();
// Verify our three singletons are distinct and non-nullptr.
Watchdog* s1 = SingletonNamedUsage<Watchdog, Watchdog1>::get();
Watchdog* s1 = Singleton<Watchdog, Watchdog1>::get(&vault);
EXPECT_EQ(s1, watchdog1_singleton.ptr());
Watchdog* s2 = SingletonNamedUsage<Watchdog, Watchdog2>::get();
Watchdog* s2 = Singleton<Watchdog, Watchdog2>::get(&vault);
EXPECT_EQ(s2, watchdog2_singleton.ptr());
EXPECT_NE(s1, s2);
Watchdog* s3 = SingletonNamedUsage<Watchdog, Watchdog3>::get();
Watchdog* s3 = Singleton<Watchdog, Watchdog3>::get(&vault);
EXPECT_EQ(s3, watchdog3_singleton.ptr());
EXPECT_NE(s3, s1);
EXPECT_NE(s3, s2);
// Verify the "default" singleton is the same as the DefaultTag-tagged
// singleton.
Watchdog* s4 = SingletonNamedUsage<Watchdog>::get();
Watchdog* s4 = Singleton<Watchdog>::get(&vault);
EXPECT_EQ(s4, watchdog3_singleton.ptr());
vault.destroyInstances();
}
struct NaughtyUsageTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonNaughtyUsage = Singleton <T, Tag, NaughtyUsageTag>;
struct NaughtyUsageTag2 {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonNaughtyUsage2 = Singleton <T, Tag, NaughtyUsageTag2>;
// Some pathological cases such as getting unregistered singletons,
// double registration, etc.
TEST(Singleton, NaughtyUsage) {
auto& vault = *SingletonVault::singleton<NaughtyUsageTag>();
SingletonVault vault(SingletonVault::Type::Strict);
vault.registrationComplete();
// Unregistered.
EXPECT_THROW(Singleton<Watchdog>::get(), std::out_of_range);
EXPECT_THROW(SingletonNaughtyUsage<Watchdog>::get(), std::out_of_range);
vault.destroyInstances();
auto& vault2 = *SingletonVault::singleton<NaughtyUsageTag2>();
EXPECT_THROW(SingletonNaughtyUsage2<Watchdog>::get(), std::logic_error);
SingletonNaughtyUsage2<Watchdog> watchdog_singleton;
EXPECT_THROW(Singleton<Watchdog>::get(&vault), std::out_of_range);
// Registring singletons after registrationComplete called.
EXPECT_THROW([&vault]() {
Singleton<Watchdog> watchdog_singleton(
nullptr, nullptr, &vault);
}(),
std::logic_error);
SingletonVault vault_2(SingletonVault::Type::Strict);
EXPECT_THROW(Singleton<Watchdog>::get(&vault_2), std::logic_error);
Singleton<Watchdog> watchdog_singleton(nullptr, nullptr, &vault_2);
// double registration
EXPECT_THROW([]() {
SingletonNaughtyUsage2<Watchdog> watchdog_singleton;
}(),
std::logic_error);
vault2.destroyInstances();
EXPECT_THROW([&vault_2]() {
Singleton<Watchdog> watchdog_singleton(
nullptr, nullptr, &vault_2);
}(),
std::logic_error);
vault_2.destroyInstances();
// double registration after destroy
EXPECT_THROW([]() {
SingletonNaughtyUsage2<Watchdog> watchdog_singleton;
}(),
std::logic_error);
EXPECT_THROW([&vault_2]() {
Singleton<Watchdog> watchdog_singleton(
nullptr, nullptr, &vault_2);
}(),
std::logic_error);
}
struct SharedPtrUsageTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonSharedPtrUsage = Singleton <T, Tag, SharedPtrUsageTag>;
TEST(Singleton, SharedPtrUsage) {
auto& vault = *SingletonVault::singleton<SharedPtrUsageTag>();
SingletonVault vault;
EXPECT_EQ(vault.registeredSingletonCount(), 0);
SingletonSharedPtrUsage<Watchdog> watchdog_singleton;
Singleton<Watchdog> watchdog_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 1);
SingletonSharedPtrUsage<ChildWatchdog> child_watchdog_singleton;
Singleton<ChildWatchdog> child_watchdog_singleton(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 2);
struct ATag {};
SingletonSharedPtrUsage<Watchdog, ATag> named_watchdog_singleton;
Singleton<Watchdog, ATag> named_watchdog_singleton(nullptr, nullptr, &vault);
vault.registrationComplete();
Watchdog* s1 = SingletonSharedPtrUsage<Watchdog>::get();
Watchdog* s1 = Singleton<Watchdog>::get(&vault);
EXPECT_NE(s1, nullptr);
Watchdog* s2 = SingletonSharedPtrUsage<Watchdog>::get();
Watchdog* s2 = Singleton<Watchdog>::get(&vault);
EXPECT_NE(s2, nullptr);
EXPECT_EQ(s1, s2);
auto weak_s1 = SingletonSharedPtrUsage<Watchdog>::get_weak();
auto weak_s1 = Singleton<Watchdog>::get_weak(&vault);
auto shared_s1 = weak_s1.lock();
EXPECT_EQ(shared_s1.get(), s1);
EXPECT_EQ(shared_s1.use_count(), 2);
{
auto named_weak_s1 =
SingletonSharedPtrUsage<Watchdog, ATag>::get_weak();
auto named_weak_s1 = Singleton<Watchdog, ATag>::get_weak(&vault);
auto locked = named_weak_s1.lock();
EXPECT_NE(locked.get(), shared_s1.get());
}
......@@ -291,16 +268,16 @@ TEST(Singleton, SharedPtrUsage) {
locked_s1 = weak_s1.lock();
EXPECT_TRUE(weak_s1.expired());
auto empty_s1 = SingletonSharedPtrUsage<Watchdog>::get_weak();
auto empty_s1 = Singleton<Watchdog>::get_weak(&vault);
EXPECT_FALSE(empty_s1.lock());
vault.reenableInstances();
// Singleton should be re-created only after reenableInstances() was called.
Watchdog* new_s1 = SingletonSharedPtrUsage<Watchdog>::get();
Watchdog* new_s1 = Singleton<Watchdog>::get(&vault);
EXPECT_NE(new_s1->serial_number, old_serial);
auto new_s1_weak = SingletonSharedPtrUsage<Watchdog>::get_weak();
auto new_s1_weak = Singleton<Watchdog>::get_weak(&vault);
auto new_s1_shared = new_s1_weak.lock();
std::thread t([new_s1_shared]() mutable {
std::this_thread::sleep_for(std::chrono::seconds{2});
......@@ -321,51 +298,43 @@ TEST(Singleton, SharedPtrUsage) {
// Some classes to test singleton dependencies. NeedySingleton has a
// dependency on NeededSingleton, which happens during its
// construction.
struct NeedyTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonNeedy = Singleton <T, Tag, NeedyTag>;
SingletonVault needy_vault;
struct NeededSingleton {};
struct NeedySingleton {
NeedySingleton() {
auto unused = SingletonNeedy<NeededSingleton>::get();
auto unused = Singleton<NeededSingleton>::get(&needy_vault);
EXPECT_NE(unused, nullptr);
}
};
// Ensure circular dependencies fail -- a singleton that needs itself, whoops.
struct SelfNeedyTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonSelfNeedy = Singleton <T, Tag, SelfNeedyTag>;
SingletonVault self_needy_vault;
struct SelfNeedySingleton {
SelfNeedySingleton() {
auto unused = SingletonSelfNeedy<SelfNeedySingleton>::get();
auto unused = Singleton<SelfNeedySingleton>::get(&self_needy_vault);
EXPECT_NE(unused, nullptr);
}
};
TEST(Singleton, SingletonDependencies) {
SingletonNeedy<NeededSingleton> needed_singleton;
SingletonNeedy<NeedySingleton> needy_singleton;
auto& needy_vault = *SingletonVault::singleton<NeedyTag>();
Singleton<NeededSingleton> needed_singleton(nullptr, nullptr, &needy_vault);
Singleton<NeedySingleton> needy_singleton(nullptr, nullptr, &needy_vault);
needy_vault.registrationComplete();
EXPECT_EQ(needy_vault.registeredSingletonCount(), 2);
EXPECT_EQ(needy_vault.livingSingletonCount(), 0);
auto needy = SingletonNeedy<NeedySingleton>::get();
auto needy = Singleton<NeedySingleton>::get(&needy_vault);
EXPECT_EQ(needy_vault.livingSingletonCount(), 2);
SingletonSelfNeedy<SelfNeedySingleton> self_needy_singleton;
auto& self_needy_vault = *SingletonVault::singleton<SelfNeedyTag>();
Singleton<SelfNeedySingleton> self_needy_singleton(
nullptr, nullptr, &self_needy_vault);
self_needy_vault.registrationComplete();
EXPECT_THROW([]() {
SingletonSelfNeedy<SelfNeedySingleton>::get();
}(),
std::out_of_range);
Singleton<SelfNeedySingleton>::get(&self_needy_vault);
}(),
std::out_of_range);
}
// A test to ensure multiple threads contending on singleton creation
......@@ -376,21 +345,17 @@ class Slowpoke : public Watchdog {
Slowpoke() { std::this_thread::sleep_for(std::chrono::milliseconds(10)); }
};
struct ConcurrencyTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonConcurrency = Singleton <T, Tag, ConcurrencyTag>;
TEST(Singleton, SingletonConcurrency) {
auto& vault = *SingletonVault::singleton<ConcurrencyTag>();
SingletonConcurrency<Slowpoke> slowpoke_singleton;
SingletonVault vault;
Singleton<Slowpoke> slowpoke_singleton(nullptr, nullptr, &vault);
vault.registrationComplete();
std::mutex gatekeeper;
gatekeeper.lock();
auto func = [&gatekeeper]() {
auto func = [&vault, &gatekeeper]() {
gatekeeper.lock();
gatekeeper.unlock();
auto unused = SingletonConcurrency<Slowpoke>::get();
auto unused = Singleton<Slowpoke>::get(&vault);
};
EXPECT_EQ(vault.livingSingletonCount(), 0);
......@@ -408,18 +373,14 @@ TEST(Singleton, SingletonConcurrency) {
EXPECT_EQ(vault.livingSingletonCount(), 1);
}
struct ConcurrencyStressTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonConcurrencyStress = Singleton <T, Tag, ConcurrencyStressTag>;
TEST(Singleton, SingletonConcurrencyStress) {
auto& vault = *SingletonVault::singleton<ConcurrencyStressTag>();
SingletonConcurrencyStress<Slowpoke> slowpoke_singleton;
SingletonVault vault;
Singleton<Slowpoke> slowpoke_singleton(nullptr, nullptr, &vault);
std::vector<std::thread> ts;
for (size_t i = 0; i < 100; ++i) {
ts.emplace_back([&]() {
slowpoke_singleton.get_weak().lock();
slowpoke_singleton.get_weak(&vault).lock();
});
}
......@@ -451,28 +412,23 @@ int* getNormalSingleton() {
return &normal_singleton_value;
}
struct MockTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonMock = Singleton <T, Tag, MockTag>;
// Verify that existing Singleton's can be overridden
// using the make_mock functionality.
TEST(Singleton, MockTest) {
auto& vault = *SingletonVault::singleton<MockTag>();
SingletonMock<Watchdog> watchdog_singleton;
TEST(Singleton, make_mock) {
SingletonVault vault(SingletonVault::Type::Strict);
Singleton<Watchdog> watchdog_singleton(nullptr, nullptr, &vault);
vault.registrationComplete();
// Registring singletons after registrationComplete called works
// with make_mock (but not with Singleton ctor).
EXPECT_EQ(vault.registeredSingletonCount(), 1);
int serial_count_first = SingletonMock<Watchdog>::get()->serial_number;
int serial_count_first = Singleton<Watchdog>::get(&vault)->serial_number;
// Override existing mock using make_mock.
SingletonMock<Watchdog>::make_mock();
Singleton<Watchdog>::make_mock(nullptr, nullptr, &vault);
EXPECT_EQ(vault.registeredSingletonCount(), 1);
int serial_count_mock = SingletonMock<Watchdog>::get()->serial_number;
int serial_count_mock = Singleton<Watchdog>::get(&vault)->serial_number;
// If serial_count value is the same, then singleton was not replaced.
EXPECT_NE(serial_count_first, serial_count_mock);
......@@ -494,25 +450,34 @@ BENCHMARK_RELATIVE(MeyersSingleton, n) {
}
}
struct BenchmarkTag {};
template <typename T, typename Tag = detail::DefaultTag>
using SingletonBenchmark = Singleton <T, Tag, BenchmarkTag>;
SingletonBenchmark<BenchmarkSingleton> benchmark_singleton;
BENCHMARK_RELATIVE(FollySingletonSlow, n) {
SingletonVault benchmark_vault;
Singleton<BenchmarkSingleton> benchmark_singleton(
nullptr, nullptr, &benchmark_vault);
benchmark_vault.registrationComplete();
for (size_t i = 0; i < n; ++i) {
doNotOptimizeAway(SingletonBenchmark<BenchmarkSingleton>::get());
doNotOptimizeAway(Singleton<BenchmarkSingleton>::get(&benchmark_vault));
}
}
BENCHMARK_RELATIVE(FollySingletonFast, n) {
SingletonVault benchmark_vault;
Singleton<BenchmarkSingleton> benchmark_singleton(
nullptr, nullptr, &benchmark_vault);
benchmark_vault.registrationComplete();
for (size_t i = 0; i < n; ++i) {
doNotOptimizeAway(benchmark_singleton.get_fast());
}
}
BENCHMARK_RELATIVE(FollySingletonFastWeak, n) {
SingletonVault benchmark_vault;
Singleton<BenchmarkSingleton> benchmark_singleton(
nullptr, nullptr, &benchmark_vault);
benchmark_vault.registrationComplete();
for (size_t i = 0; i < n; ++i) {
benchmark_singleton.get_weak_fast();
}
......
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