Restore arena index since large struct may create many Proc objects; a patch...

Restore arena index since large struct may create many Proc objects; a patch from @take-cheeze; ref #2052
parent 9e3fe6c5
......@@ -238,6 +238,7 @@ make_struct(mrb_state *mrb, mrb_value name, mrb_value members, struct RClass * k
mrb_sym id;
mrb_int i, len;
struct RClass *c;
int ai;
if (mrb_nil_p(name)) {
c = mrb_class_new(mrb, klass);
......@@ -265,6 +266,7 @@ make_struct(mrb_state *mrb, mrb_value name, mrb_value members, struct RClass * k
/* RSTRUCT(nstr)->basic.c->super = c->c; */
ptr_members = RARRAY_PTR(members);
len = RARRAY_LEN(members);
ai = mrb_gc_arena_save(mrb);
for (i=0; i< len; i++) {
mrb_sym id = mrb_symbol(ptr_members[i]);
if (mrb_is_local_id(id) || mrb_is_const_id(id)) {
......@@ -275,6 +277,7 @@ make_struct(mrb_state *mrb, mrb_value name, mrb_value members, struct RClass * k
mrb_define_method_id(mrb, c, id, mrb_struct_ref, MRB_ARGS_NONE());
}
mrb_define_method_id(mrb, c, mrb_id_attrset(mrb, id), mrb_struct_set_m, MRB_ARGS_REQ(1));
mrb_gc_arena_restore(mrb, ai);
}
}
return nstr;
......
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