Commit 703a1d97 authored by gabime's avatar gabime

added g3log crush example

parent 6ce507ec
CXX ?= g++ CXX ?= g++
CXXFLAGS = -march=native -Wall -std=c++11 -pthread CXXFLAGS = -march=native -Wall -std=c++11 -pthread
CXX_RELEASE_FLAGS = -Ofast -DNDEBUG CXX_RELEASE_FLAGS = -O2 -DNDEBUG
binaries=spdlog-latency g3log-latency binaries=spdlog-latency g3log-latency g3log-crush
all: $(binaries) all: $(binaries)
...@@ -16,6 +16,10 @@ g3log-latency: g3log-latency.cpp ...@@ -16,6 +16,10 @@ g3log-latency: g3log-latency.cpp
$(CXX) g3log-latency.cpp -o g3log-latency $(CXXFLAGS) $(CXX_RELEASE_FLAGS) -I../../../g3log/src -L. -lg3logger $(CXX) g3log-latency.cpp -o g3log-latency $(CXXFLAGS) $(CXX_RELEASE_FLAGS) -I../../../g3log/src -L. -lg3logger
g3log-crush: g3log-crush.cpp
$(CXX) g3log-crush.cpp -o g3log-crush $(CXXFLAGS) $(CXX_RELEASE_FLAGS) -I../../../g3log/src -L. -lg3logger
.PHONY: clean .PHONY: clean
clean: clean:
......
#include <iostream>
#include <g3log/g3log.hpp>
#include <g3log/logworker.hpp>
void CrusherLoop()
{
size_t counter = 0;
while (true)
{
LOGF(INFO, "Some text to crush you machine. thread:");
if(++counter % 1000000 == 0)
{
std::cout << "Wrote " << counter << " entries" << std::endl;
}
}
}
int main(int argc, char** argv)
{
std::cout << "WARNING: This test will exaust all your machine memory and will crush it!" << std::endl;
std::cout << "Are you sure you want to continue ? " << std::endl;
char c;
std::cin >> c;
if (toupper( c ) != 'Y')
return 0;
auto worker = g3::LogWorker::createLogWorker();
auto handle= worker->addDefaultLogger(argv[0], "g3log.txt");
g3::initializeLogging(worker.get());
CrusherLoop();
return 0;
}
//// to compile: c++ bench.cpp -o bench -Wall -Wshadow -Wextra -pedantic -std=c++11 -pthread -I../include -O3 -fPIC -Ofast -m64 -march=native
// Alternative: c++ bench.cpp -o bench -Wall -Wshadow -Wextra -pedantic -std=c++11 -pthread -I../include -O3 -march=native
// the test code itself is Public domain @ref: Unlicense.org
// made by KjellKod, 2015, first published for testing of g3log at github.com/kjellkod/g3log
// Feel free to share, modify etc with no obligations but also with no guarantees from my part either
// enjoy - Kjell Hedstrom (aka KjellKod)
//
//
// spdlog follows however another license. See the bottow of this file
//
#include <thread> #include <thread>
#include <vector> #include <vector>
#include <atomic> #include <atomic>
......
//// to compile: c++ bench.cpp -o bench -Wall -Wshadow -Wextra -pedantic -std=c++11 -pthread -I../include -O3 -fPIC -Ofast -m64 -march=native
// Alternative: c++ bench.cpp -o bench -Wall -Wshadow -Wextra -pedantic -std=c++11 -pthread -I../include -O3 -march=native
// the test code itself is Public domain @ref: Unlicense.org
// made by KjellKod, 2015, first published for testing of g3log at github.com/kjellkod/g3log
// Feel free to share, modify etc with no obligations but also with no guarantees from my part either
// enjoy - Kjell Hedstrom (aka KjellKod)
//
//
// spdlog follows however another license. See the bottow of this file
//
#include <thread> #include <thread>
#include <vector> #include <vector>
......
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