Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
S
spdlog
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Libraries
spdlog
Commits
fa038547
Commit
fa038547
authored
May 09, 2015
by
gabime
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
tweakme.h comments
parent
64850dcb
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
2 deletions
+4
-2
include/spdlog/tweakme.h
include/spdlog/tweakme.h
+4
-2
No files found.
include/spdlog/tweakme.h
View file @
fa038547
...
...
@@ -67,12 +67,14 @@
///////////////////////////////////////////////////////////////////////////////
// Uncomment to enable lockless registry
// Uncomment to avoid locking in the registry operations (spdlog::get() spdlog::drop() spdlog::register())
// Use only if your code is single threaded or never modifes concurrently the registry
// #define SPDLOG_NO_REGISTRY_MUTEX
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// Uncomment to enable vector based registry
// Uncomment to enable vector based registry instead of the default unordered_map
// spdlog::get(..) operations will be faster on small registry sizes (upto ~10-20 loggers)
// #define SPDLOG_VECTOR_BASED_REGISTRY
///////////////////////////////////////////////////////////////////////////////
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment