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Libraries
spdlog
Commits
ff2398b6
Commit
ff2398b6
authored
Mar 30, 2016
by
Gabi Melman
Browse files
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Merge pull request #191 from OSVR/ansi-color-sink-decorator
ANSI color sink decorator
parents
418dec1e
ee610efd
Changes
3
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3 changed files
with
162 additions
and
1 deletion
+162
-1
CMakeLists.txt
CMakeLists.txt
+3
-0
example/example.cpp
example/example.cpp
+25
-1
include/spdlog/sinks/ansicolor_sink.h
include/spdlog/sinks/ansicolor_sink.h
+134
-0
No files found.
CMakeLists.txt
View file @
ff2398b6
...
@@ -6,6 +6,9 @@
...
@@ -6,6 +6,9 @@
cmake_minimum_required
(
VERSION 3.0
)
cmake_minimum_required
(
VERSION 3.0
)
project
(
spdlog VERSION 1.0.0
)
project
(
spdlog VERSION 1.0.0
)
set
(
CMAKE_CXX_STANDARD 11
)
set
(
CMAKE_CXX_STANDARD_REQUIRED ON
)
add_library
(
spdlog INTERFACE
)
add_library
(
spdlog INTERFACE
)
option
(
SPDLOG_BUILD_EXAMPLES
"Build examples"
OFF
)
option
(
SPDLOG_BUILD_EXAMPLES
"Build examples"
OFF
)
...
...
example/example.cpp
View file @
ff2398b6
...
@@ -5,9 +5,12 @@
...
@@ -5,9 +5,12 @@
//
//
// spdlog usage example
// spdlog usage example
//
//
#include "spdlog/spdlog.h"
#include "spdlog/sinks/ansicolor_sink.h"
#include <cstdlib> // EXIT_FAILURE
#include <cstdlib> // EXIT_FAILURE
#include <iostream>
#include <iostream>
#include
"spdlog/spdlog.h"
#include
<memory>
int
main
(
int
,
char
*
[])
int
main
(
int
,
char
*
[])
{
{
...
@@ -85,6 +88,27 @@ int main(int, char*[])
...
@@ -85,6 +88,27 @@ int main(int, char*[])
syslog_logger
->
warn
(
"This is warning that will end up in syslog. This is Linux only!"
);
syslog_logger
->
warn
(
"This is warning that will end up in syslog. This is Linux only!"
);
#endif
#endif
//
// ANSI color logging (OS X and Linux. Windows only if ansi.sys is loaded.)
//
// Create a sink to add colors to.
auto
console_out
=
spdlog
::
sinks
::
stderr_sink_st
::
instance
();
auto
color_sink
=
std
::
make_shared
<
spd
::
sinks
::
ansicolor_sink
>
(
console_out
);
// wraps around another sink
auto
color_logger
=
spd
::
details
::
registry
::
instance
().
create
(
"Color"
,
color_sink
);
color_logger
->
set_level
(
spd
::
level
::
trace
);
color_sink
->
setColor
(
spd
::
level
::
info
,
color_sink
->
bold
+
color_sink
->
green
);
color_logger
->
info
(
"Testing color logger..."
);
color_logger
->
trace
(
"Trace"
);
color_logger
->
debug
(
"Debug"
);
color_logger
->
info
(
"Info"
);
color_logger
->
notice
(
"Notice"
);
color_logger
->
warn
(
"Warning"
);
color_logger
->
error
(
"Error"
);
color_logger
->
critical
(
"Critical"
);
color_logger
->
alert
(
"Alert"
);
color_logger
->
emerg
(
"Emergency"
);
//
//
//Release and close all loggers
//Release and close all loggers
//
//
...
...
include/spdlog/sinks/ansicolor_sink.h
0 → 100644
View file @
ff2398b6
//
// Copyright(c) 2016 Kevin M. Godby.
// Distributed under the MIT License (http://opensource.org/licenses/MIT)
//
#pragma once
#include <spdlog/sinks/base_sink.h>
#include <spdlog/common.h>
#include <string>
#include <map>
namespace
spdlog
{
namespace
sinks
{
/**
* @brief The ansi_color_sink is a decorator around another sink and prefixes
* the output with an ANSI escape sequence color code depending on the severity
* of the message.
*/
class
ansicolor_sink
:
public
sink
{
public:
ansicolor_sink
(
sink_ptr
sink
);
virtual
~
ansicolor_sink
();
ansicolor_sink
(
const
ansicolor_sink
&
other
);
ansicolor_sink
&
operator
=
(
const
ansicolor_sink
&
other
);
virtual
void
log
(
const
details
::
log_msg
&
msg
)
override
;
virtual
void
flush
()
override
;
void
setColor
(
level
::
level_enum
level
,
const
std
::
string
&
color
);
/// \name Formatting codes
//@{
const
std
::
string
reset
=
"
\033
[00m"
;
const
std
::
string
bold
=
"
\033
[1m"
;
const
std
::
string
dark
=
"
\033
[2m"
;
const
std
::
string
underline
=
"
\033
[4m"
;
const
std
::
string
blink
=
"
\033
[5m"
;
const
std
::
string
reverse
=
"
\033
[7m"
;
const
std
::
string
concealed
=
"
\033
[8m"
;
//@}
/// \name Foreground colors
//@{
const
std
::
string
grey
=
"
\033
[30m"
;
const
std
::
string
red
=
"
\033
[31m"
;
const
std
::
string
green
=
"
\033
[32m"
;
const
std
::
string
yellow
=
"
\033
[33m"
;
const
std
::
string
blue
=
"
\033
[34m"
;
const
std
::
string
magenta
=
"
\033
[35m"
;
const
std
::
string
cyan
=
"
\033
[36m"
;
const
std
::
string
white
=
"
\033
[37m"
;
//@}
/// \name Background colors
//@{
const
std
::
string
on_grey
=
"
\033
[40m"
;
const
std
::
string
on_red
=
"
\033
[41m"
;
const
std
::
string
on_green
=
"
\033
[42m"
;
const
std
::
string
on_yellow
=
"
\033
[43m"
;
const
std
::
string
on_blue
=
"
\033
[44m"
;
const
std
::
string
on_magenta
=
"
\033
[45m"
;
const
std
::
string
on_cyan
=
"
\033
[46m"
;
const
std
::
string
on_white
=
"
\033
[47m"
;
//@}
protected:
sink_ptr
sink_
;
std
::
map
<
level
::
level_enum
,
std
::
string
>
colors_
;
};
inline
ansicolor_sink
::
ansicolor_sink
(
sink_ptr
sink
)
:
sink_
(
sink
)
{
colors_
[
level
::
trace
]
=
white
;
colors_
[
level
::
debug
]
=
white
;
colors_
[
level
::
info
]
=
white
;
colors_
[
level
::
notice
]
=
bold
+
white
;
colors_
[
level
::
warn
]
=
bold
+
yellow
;
colors_
[
level
::
err
]
=
red
;
colors_
[
level
::
critical
]
=
bold
+
red
;
colors_
[
level
::
alert
]
=
bold
+
white
+
on_red
;
colors_
[
level
::
emerg
]
=
bold
+
yellow
+
on_red
;
colors_
[
level
::
off
]
=
reset
;
}
inline
ansicolor_sink
::~
ansicolor_sink
()
{
flush
();
}
inline
ansicolor_sink
::
ansicolor_sink
(
const
ansicolor_sink
&
other
)
:
sink_
(
other
.
sink_
),
colors_
(
other
.
colors_
)
{
// do nothing
}
inline
ansicolor_sink
&
ansicolor_sink
::
operator
=
(
const
ansicolor_sink
&
other
)
{
if
(
this
==
&
other
)
return
*
this
;
sink_
=
other
.
sink_
;
colors_
=
other
.
colors_
;
return
*
this
;
}
inline
void
ansicolor_sink
::
log
(
const
details
::
log_msg
&
msg
)
{
// Wrap the originally formatted message in color codes
const
std
::
string
prefix
=
colors_
[
msg
.
level
];
const
std
::
string
s
=
msg
.
formatted
.
str
();
const
std
::
string
suffix
=
reset
;
details
::
log_msg
m
;
m
.
formatted
.
write
(
prefix
+
s
+
suffix
);
sink_
->
log
(
m
);
}
inline
void
ansicolor_sink
::
flush
()
{
sink_
->
flush
();
}
inline
void
ansicolor_sink
::
setColor
(
level
::
level_enum
level
,
const
std
::
string
&
color
)
{
colors_
[
level
]
=
color
;
}
}
// namespace sinks
}
// namespace spdlog
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