Commit d5e85729 authored by Florian Kaltenberger's avatar Florian Kaltenberger

removing duplicate files

parent 7c208272
/*
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
* A singly-linked list is headed by a single forward pointer. The
* elements are singly linked for minimum space and pointer manipulation
* overhead at the expense of O(n) removal for arbitrary elements. New
* elements can be added to the list after an existing element or at the
* head of the list. Elements being removed from the head of the list
* should use the explicit macro for this purpose for optimum
* efficiency. A singly-linked list may only be traversed in the forward
* direction. Singly-linked lists are ideal for applications with large
* datasets and few or no removals or for implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
* SLIST LIST STAILQ TAILQ CIRCLEQ
* _HEAD + + + + +
* _HEAD_INITIALIZER + + + + +
* _ENTRY + + + + +
* _INIT + + + + +
* _EMPTY + + + + +
* _FIRST + + + + +
* _NEXT + + + + +
* _PREV - - - + +
* _LAST - - + + +
* _FOREACH + + + + +
* _FOREACH_REVERSE - - - + +
* _INSERT_HEAD + + + + +
* _INSERT_BEFORE - + - + +
* _INSERT_AFTER + + + + +
* _INSERT_TAIL - - + + +
* _REMOVE_HEAD + - + - -
* _REMOVE + + + + +
*/
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List functions.
*/
#define LIST_INIT(head) do { \
(head)->lh_first = NULL; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \
(listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \
(head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (/*CONSTCOND*/0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \
(elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_FOREACH(var, head, field) \
for ((var) = ((head)->lh_first); \
(var); \
(var) = ((var)->field.le_next))
/*
* List access methods.
*/
#define LIST_EMPTY(head) ((head)->lh_first == NULL)
#define LIST_FIRST(head) ((head)->lh_first)
#define LIST_NEXT(elm, field) ((elm)->field.le_next)
/*
* Singly-linked List definitions.
*/
#define SLIST_HEAD(name, type) \
struct name { \
struct type *slh_first; /* first element */ \
}
#define SLIST_HEAD_INITIALIZER(head) \
{ NULL }
#define SLIST_ENTRY(type) \
struct { \
struct type *sle_next; /* next element */ \
}
/*
* Singly-linked List functions.
*/
#define SLIST_INIT(head) do { \
(head)->slh_first = NULL; \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \
SLIST_REMOVE_HEAD((head), field); \
} \
else { \
struct type *curelm = (head)->slh_first; \
while(curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
} \
} while (/*CONSTCOND*/0)
#define SLIST_FOREACH(var, head, field) \
for((var) = (head)->slh_first; (var); (var) = (var)->field.sle_next)
/*
* Singly-linked List access methods.
*/
#define SLIST_EMPTY(head) ((head)->slh_first == NULL)
#define SLIST_FIRST(head) ((head)->slh_first)
#define SLIST_NEXT(elm, field) ((elm)->field.sle_next)
/*
* Singly-linked Tail queue declarations.
*/
#define STAILQ_HEAD(name, type) \
struct name { \
struct type *stqh_first; /* first element */ \
struct type **stqh_last; /* addr of last next element */ \
}
#define STAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).stqh_first }
#define STAILQ_ENTRY(type) \
struct { \
struct type *stqe_next; /* next element */ \
}
/*
* Singly-linked Tail queue functions.
*/
#define STAILQ_INIT(head) do { \
(head)->stqh_first = NULL; \
(head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \
(head)->stqh_last = &(elm)->field.stqe_next; \
(head)->stqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.stqe_next = NULL; \
*(head)->stqh_last = (elm); \
(head)->stqh_last = &(elm)->field.stqe_next; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\
(head)->stqh_last = &(elm)->field.stqe_next; \
(listelm)->field.stqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE_HEAD(head, field) do { \
if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \
(head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE(head, elm, type, field) do { \
if ((head)->stqh_first == (elm)) { \
STAILQ_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->stqh_first; \
while (curelm->field.stqe_next != (elm)) \
curelm = curelm->field.stqe_next; \
if ((curelm->field.stqe_next = \
curelm->field.stqe_next->field.stqe_next) == NULL) \
(head)->stqh_last = &(curelm)->field.stqe_next; \
} \
} while (/*CONSTCOND*/0)
#define STAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->stqh_first); \
(var); \
(var) = ((var)->field.stqe_next))
#define STAILQ_CONCAT(head1, head2) do { \
if (!STAILQ_EMPTY((head2))) { \
*(head1)->stqh_last = (head2)->stqh_first; \
(head1)->stqh_last = (head2)->stqh_last; \
STAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Singly-linked Tail queue access methods.
*/
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
#define STAILQ_FIRST(head) ((head)->stqh_first)
#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \
(head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\
(head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \
(head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE(head, elm, type, field) do { \
if ((head)->sqh_first == (elm)) { \
SIMPLEQ_REMOVE_HEAD((head), field); \
} else { \
struct type *curelm = (head)->sqh_first; \
while (curelm->field.sqe_next != (elm)) \
curelm = curelm->field.sqe_next; \
if ((curelm->field.sqe_next = \
curelm->field.sqe_next->field.sqe_next) == NULL) \
(head)->sqh_last = &(curelm)->field.sqe_next; \
} \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->sqh_first); \
(var); \
(var) = ((var)->field.sqe_next))
/*
* Simple queue access methods.
*/
#define SIMPLEQ_EMPTY(head) ((head)->sqh_first == NULL)
#define SIMPLEQ_FIRST(head) ((head)->sqh_first)
#define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next)
/*
* Tail queue definitions.
*/
#define _TAILQ_HEAD(name, type, qual) \
struct name { \
qual type *tqh_first; /* first element */ \
qual type *qual *tqh_last; /* addr of last next element */ \
}
#define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,)
#define TAILQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).tqh_first }
#define _TAILQ_ENTRY(type, qual) \
struct { \
qual type *tqe_next; /* next element */ \
qual type *qual *tqe_prev; /* address of previous next element */\
}
#define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,)
/*
* Tail queue functions.
*/
#define TAILQ_INIT(head) do { \
(head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \
(head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\
(elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \
(elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->tqh_first); \
(var); \
(var) = ((var)->field.tqe_next))
#define TAILQ_FOREACH_REVERSE(var, head, headname, field) \
for ((var) = (*(((struct headname *)((head)->tqh_last))->tqh_last)); \
(var); \
(var) = (*(((struct headname *)((var)->field.tqe_prev))->tqh_last)))
#define TAILQ_CONCAT(head1, head2, field) do { \
if (!TAILQ_EMPTY(head2)) { \
*(head1)->tqh_last = (head2)->tqh_first; \
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
(head1)->tqh_last = (head2)->tqh_last; \
TAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Tail queue access methods.
*/
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last))
#define TAILQ_PREV(elm, headname, field) \
(*(((struct headname *)((elm)->field.tqe_prev))->tqh_last))
/*
* Circular queue definitions.
*/
#define CIRCLEQ_HEAD(name, type) \
struct name { \
struct type *cqh_first; /* first element */ \
struct type *cqh_last; /* last element */ \
}
#define CIRCLEQ_HEAD_INITIALIZER(head) \
{ (void *)&head, (void *)&head }
#define CIRCLEQ_ENTRY(type) \
struct { \
struct type *cqe_next; /* next element */ \
struct type *cqe_prev; /* previous element */ \
}
/*
* Circular queue functions.
*/
#define CIRCLEQ_INIT(head) do { \
(head)->cqh_first = (void *)(head); \
(head)->cqh_last = (void *)(head); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == (void *)(head)) \
(head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == (void *)(head)) \
(head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = (void *)(head); \
if ((head)->cqh_last == (void *)(head)) \
(head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = (void *)(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == (void *)(head)) \
(head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == (void *)(head)) \
(head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == (void *)(head)) \
(head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->cqh_first); \
(var) != (const void *)(head); \
(var) = ((var)->field.cqe_next))
#define CIRCLEQ_FOREACH_REVERSE(var, head, field) \
for ((var) = ((head)->cqh_last); \
(var) != (const void *)(head); \
(var) = ((var)->field.cqe_prev))
/*
* Circular queue access methods.
*/
#define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head))
#define CIRCLEQ_FIRST(head) ((head)->cqh_first)
#define CIRCLEQ_LAST(head) ((head)->cqh_last)
#define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next)
#define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev)
#define CIRCLEQ_LOOP_NEXT(head, elm, field) \
(((elm)->field.cqe_next == (void *)(head)) \
? ((head)->cqh_first) \
: (elm->field.cqe_next))
#define CIRCLEQ_LOOP_PREV(head, elm, field) \
(((elm)->field.cqe_prev == (void *)(head)) \
? ((head)->cqh_last) \
: (elm->field.cqe_prev))
#endif /* sys/queue.h */
AM_CFLAGS = @ADD_CFLAGS@ \
-I$(top_srcdir)/COMMON
noinst_LTLIBRARIES = libhashtable.la
libhashtable_la_LDFLAGS = -all-static
libhashtable_la_SOURCES = \
hashtable.c hashtable.h \
obj_hashtable.c obj_hashtable.h
\ No newline at end of file
all: libhashtable.a
libhashtable_OBJECTS = \
hashtable.o \
obj_hashtable.o \
CFLAGS = \
-DUSER_MODE \
-DENABLE_USE_MME \
-g \
-O2 \
-Wall \
-Werror=implicit-function-declaration
-include .deps/*.d
$(libhashtable_OBJECTS): %.o : %.c
$(CC) -c $(CFLAGS) -o $@ $<
@if ! test -d ".deps" ; then mkdir -p .deps/; fi
@$(CC) -MM $(CFLAGS) $*.c > .deps/$*.d
@mv -f .deps/$*.d .deps/$*.d.tmp
@sed -e 's|.*:|$*.o:|' < .deps/$*.d.tmp > .deps/$*.d
@sed -e 's/.*://' -e 's/\\$$//' < .deps/$*.d.tmp | fmt -1 | \
sed -e 's/^ *//' -e 's/$$/:/' >> .deps/$*.d
@rm -f .deps/$*.d.tmp
libhashtable.a: $(libhashtable_OBJECTS)
$(AR) rcvs $@ $(libhashtable_OBJECTS)
clean:
rm -f libhashtable.a
rm -rf .deps/
rm -f $(libhashtable_OBJECTS)
\ No newline at end of file
/* from: http://en.literateprograms.org/Hash_table_%28C%29#chunk%20def:node
* Original licence Creative Commons CC0 1.0 Waiver.
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "hashtable.h"
//-------------------------------------------------------------------------------------------------------------------------------
char* hashtable_rc_code2string(hashtable_rc_t rcP)
//-------------------------------------------------------------------------------------------------------------------------------
{
switch (rcP) {
case HASH_TABLE_OK:
return "HASH_TABLE_OK";
break;
case HASH_TABLE_INSERT_OVERWRITTEN_DATA:
return "HASH_TABLE_INSERT_OVERWRITTEN_DATA";
break;
case HASH_TABLE_KEY_NOT_EXISTS:
return "HASH_TABLE_KEY_NOT_EXISTS";
break;
case HASH_TABLE_KEY_ALREADY_EXISTS:
return "HASH_TABLE_KEY_ALREADY_EXISTS";
break;
case HASH_TABLE_BAD_PARAMETER_HASHTABLE:
return "HASH_TABLE_BAD_PARAMETER_HASHTABLE";
break;
default:
return "UNKNOWN hashtable_rc_t";
}
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* free int function
* hash_free_int_func() is used when this hashtable is used to store int values as data (pointer = value).
*/
void hash_free_int_func(void* memoryP) {}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Default hash function
* def_hashfunc() is the default used by hashtable_create() when the user didn't specify one.
* This is a simple/naive hash function which adds the key's ASCII char values. It will probably generate lots of collisions on large hash tables.
*/
static hash_size_t def_hashfunc(const uint64_t keyP)
{
return (hash_size_t)keyP;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Initialisation
* hashtable_create() sets up the initial structure of the hash table. The user specified size will be allocated and initialized to NULL.
* The user can also specify a hash function. If the hashfunc argument is NULL, a default hash function is used.
* If an error occurred, NULL is returned. All other values in the returned hash_table_t pointer should be released with hashtable_destroy().
*/
hash_table_t *hashtable_create(hash_size_t sizeP, hash_size_t (*hashfuncP)(const uint64_t ), void (*freefuncP)(void*))
{
hash_table_t *hashtbl;
if(!(hashtbl=malloc(sizeof(hash_table_t)))) return NULL;
if(!(hashtbl->nodes=calloc(sizeP, sizeof(hash_node_t*)))) {
free(hashtbl);
return NULL;
}
hashtbl->size=sizeP;
if(hashfuncP) hashtbl->hashfunc=hashfuncP;
else hashtbl->hashfunc=def_hashfunc;
if(freefuncP) hashtbl->freefunc=freefuncP;
else hashtbl->freefunc=free;
return hashtbl;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Cleanup
* The hashtable_destroy() walks through the linked lists for each possible hash value, and releases the elements. It also releases the nodes array and the hash_table_t.
*/
hashtable_rc_t hashtable_destroy(hash_table_t *hashtblP)
{
hash_size_t n;
hash_node_t *node, *oldnode;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
for(n=0; n<hashtblP->size; ++n) {
node=hashtblP->nodes[n];
while(node) {
oldnode=node;
node=node->next;
if (oldnode->data) {
hashtblP->freefunc(oldnode->data);
}
free(oldnode);
}
}
free(hashtblP->nodes);
free(hashtblP);
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
hashtable_rc_t hashtable_is_key_exists (hash_table_t *hashtblP, const uint64_t keyP)
//-------------------------------------------------------------------------------------------------------------------------------
{
hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
return HASH_TABLE_OK;
}
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
hashtable_rc_t hashtable_apply_funct_on_elements (hash_table_t *hashtblP, void functP(uint64_t keyP, void* dataP, void* parameterP), void* parameterP)
//-------------------------------------------------------------------------------------------------------------------------------
{
hash_node_t *node = NULL;
unsigned int i = 0;
unsigned int num_elements = 0;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
while ((num_elements < hashtblP->num_elements) && (i < hashtblP->size)) {
if (hashtblP->nodes[i] != NULL) {
node=hashtblP->nodes[i];
while(node) {
num_elements += 1;
functP(node->key, node->data, parameterP);
node=node->next;
}
}
i += 1;
}
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Adding a new element
* To make sure the hash value is not bigger than size, the result of the user provided hash function is used modulo size.
*/
hashtable_rc_t hashtable_insert(hash_table_t *hashtblP, const uint64_t keyP, void *dataP)
{
hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
if (node->data) {
hashtblP->freefunc(node->data);
}
node->data=dataP;
return HASH_TABLE_INSERT_OVERWRITTEN_DATA;
}
node=node->next;
}
if(!(node=malloc(sizeof(hash_node_t)))) return -1;
node->key=keyP;
node->data=dataP;
if (hashtblP->nodes[hash]) {
node->next=hashtblP->nodes[hash];
} else {
node->next = NULL;
}
hashtblP->nodes[hash]=node;
hashtblP->num_elements += 1;
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* To remove an element from the hash table, we just search for it in the linked list for that hash value,
* and remove it if it is found. If it was not found, it is an error and -1 is returned.
*/
hashtable_rc_t hashtable_remove(hash_table_t *hashtblP, const uint64_t keyP)
{
hash_node_t *node, *prevnode=NULL;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
if(prevnode) prevnode->next=node->next;
else hashtblP->nodes[hash]=node->next;
if (node->data) {
hashtblP->freefunc(node->data);
}
free(node);
hashtblP->num_elements -= 1;
return HASH_TABLE_OK;
}
prevnode=node;
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Searching for an element is easy. We just search through the linked list for the corresponding hash value.
* NULL is returned if we didn't find it.
*/
hashtable_rc_t hashtable_get(hash_table_t *hashtblP, const uint64_t keyP, void** dataP)
{
hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
*dataP = NULL;
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP)%hashtblP->size;
/* fprintf(stderr, "hashtable_get() key=%s, hash=%d\n", key, hash);*/
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
*dataP = node->data;
return HASH_TABLE_OK;
}
node=node->next;
}
*dataP = NULL;
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Resizing
* The number of elements in a hash table is not always known when creating the table.
* If the number of elements grows too large, it will seriously reduce the performance of most hash table operations.
* If the number of elements are reduced, the hash table will waste memory. That is why we provide a function for resizing the table.
* Resizing a hash table is not as easy as a realloc(). All hash values must be recalculated and each element must be inserted into its new position.
* We create a temporary hash_table_t object (newtbl) to be used while building the new hashes.
* This allows us to reuse hashtable_insert() and hashtable_remove(), when moving the elements to the new table.
* After that, we can just free the old table and copy the elements from newtbl to hashtbl.
*/
hashtable_rc_t hashtable_resize(hash_table_t *hashtblP, hash_size_t sizeP)
{
hash_table_t newtbl;
hash_size_t n;
hash_node_t *node,*next;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
newtbl.size = sizeP;
newtbl.hashfunc = hashtblP->hashfunc;
if(!(newtbl.nodes=calloc(sizeP, sizeof(hash_node_t*)))) return -1;
for(n=0; n<hashtblP->size; ++n) {
for(node=hashtblP->nodes[n]; node; node=next) {
next = node->next;
hashtable_insert(&newtbl, node->key, node->data);
// Lionel GAUTHIER: BAD CODE TO BE REWRITTEN
hashtable_remove(hashtblP, node->key);
}
}
free(hashtblP->nodes);
hashtblP->size=newtbl.size;
hashtblP->nodes=newtbl.nodes;
return HASH_TABLE_OK;
}
/* from: http://en.literateprograms.org/Hash_table_%28C%29#chunk%20def:node
* Original licence Creative Commons CC0 1.0 Waiver.(http://creativecommons.org/publicdomain/zero/1.0/)
*/
#ifndef _UTILS_COLLECTION_HASH_TABLE_H_
#define _UTILS_COLLECTION_HASH_TABLE_H_
#include<stdlib.h>
#include <stdint.h>
#include <stddef.h>
typedef size_t hash_size_t;
typedef enum hashtable_return_code_e {
HASH_TABLE_OK = 0,
HASH_TABLE_INSERT_OVERWRITTEN_DATA = 1,
HASH_TABLE_KEY_NOT_EXISTS = 2,
HASH_TABLE_KEY_ALREADY_EXISTS = 3,
HASH_TABLE_BAD_PARAMETER_HASHTABLE = 4,
HASH_TABLE_SYSTEM_ERROR = 5,
HASH_TABLE_CODE_MAX
} hashtable_rc_t;
typedef struct hash_node_s {
uint64_t key;
void *data;
struct hash_node_s *next;
} hash_node_t;
typedef struct hash_table_s {
hash_size_t size;
hash_size_t num_elements;
struct hash_node_s **nodes;
hash_size_t (*hashfunc)(const uint64_t);
void (*freefunc)(void*);
} hash_table_t;
char* hashtable_rc_code2string(hashtable_rc_t rcP);
void hash_free_int_func(void* memoryP);
hash_table_t *hashtable_create (hash_size_t size, hash_size_t (*hashfunc)(const uint64_t ), void (*freefunc)(void*));
hashtable_rc_t hashtable_destroy(hash_table_t *hashtbl);
hashtable_rc_t hashtable_is_key_exists (hash_table_t *hashtbl, const uint64_t key);
hashtable_rc_t hashtable_apply_funct_on_elements (hash_table_t *hashtblP, void funct(uint64_t keyP, void* dataP, void* parameterP), void* parameterP);
hashtable_rc_t hashtable_insert (hash_table_t *hashtbl, const uint64_t key, void *data);
hashtable_rc_t hashtable_remove (hash_table_t *hashtbl, const uint64_t key);
hashtable_rc_t hashtable_get (hash_table_t *hashtbl, const uint64_t key, void **dataP);
hashtable_rc_t hashtable_resize (hash_table_t *hashtbl, hash_size_t size);
#endif
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "obj_hashtable.h"
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Default hash function
* def_hashfunc() is the default used by hashtable_create() when the user didn't specify one.
* This is a simple/naive hash function which adds the key's ASCII char values. It will probably generate lots of collisions on large hash tables.
*/
static hash_size_t def_hashfunc(const void *keyP, int key_sizeP)
{
hash_size_t hash=0;
while(key_sizeP) hash^=((unsigned char*)keyP)[key_sizeP --];
return hash;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Initialisation
* hashtable_create() sets up the initial structure of the hash table. The user specified size will be allocated and initialized to NULL.
* The user can also specify a hash function. If the hashfunc argument is NULL, a default hash function is used.
* If an error occurred, NULL is returned. All other values in the returned obj_hash_table_t pointer should be released with hashtable_destroy().
*/
obj_hash_table_t *obj_hashtable_create(hash_size_t sizeP, hash_size_t (*hashfuncP)(const void*, int ), void (*freekeyfuncP)(void*), void (*freedatafuncP)(void*))
{
obj_hash_table_t *hashtbl;
if(!(hashtbl=malloc(sizeof(obj_hash_table_t)))) return NULL;
if(!(hashtbl->nodes=calloc(sizeP, sizeof(obj_hash_node_t*)))) {
free(hashtbl);
return NULL;
}
hashtbl->size=sizeP;
if(hashfuncP) hashtbl->hashfunc=hashfuncP;
else hashtbl->hashfunc=def_hashfunc;
if(freekeyfuncP) hashtbl->freekeyfunc=freekeyfuncP;
else hashtbl->freekeyfunc=free;
if(freedatafuncP) hashtbl->freedatafunc=freedatafuncP;
else hashtbl->freedatafunc=free;
return hashtbl;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Cleanup
* The hashtable_destroy() walks through the linked lists for each possible hash value, and releases the elements. It also releases the nodes array and the obj_hash_table_t.
*/
hashtable_rc_t obj_hashtable_destroy(obj_hash_table_t *hashtblP)
{
hash_size_t n;
obj_hash_node_t *node, *oldnode;
for(n=0; n<hashtblP->size; ++n) {
node=hashtblP->nodes[n];
while(node) {
oldnode=node;
node=node->next;
hashtblP->freekeyfunc(oldnode->key);
hashtblP->freedatafunc(oldnode->data);
free(oldnode);
}
}
free(hashtblP->nodes);
free(hashtblP);
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
hashtable_rc_t obj_hashtable_is_key_exists (obj_hash_table_t *hashtblP, void* keyP, int key_sizeP)
//-------------------------------------------------------------------------------------------------------------------------------
{
obj_hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP, key_sizeP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
return HASH_TABLE_OK;
} else if (node->key_size == key_sizeP) {
if (memcmp(node->key, keyP, key_sizeP) == 0) {
return HASH_TABLE_OK;
}
}
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Adding a new element
* To make sure the hash value is not bigger than size, the result of the user provided hash function is used modulo size.
*/
hashtable_rc_t obj_hashtable_insert(obj_hash_table_t *hashtblP, void* keyP, int key_sizeP, void *dataP)
{
obj_hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP, key_sizeP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
if (node->data) {
hashtblP->freedatafunc(node->data);
}
node->data=dataP;
// waste of memory here (keyP is lost) we should free it now
return HASH_TABLE_INSERT_OVERWRITTEN_DATA;
}
node=node->next;
}
if(!(node=malloc(sizeof(obj_hash_node_t)))) return -1;
node->key=keyP;
node->data=dataP;
if (hashtblP->nodes[hash]) {
node->next=hashtblP->nodes[hash];
} else {
node->next = NULL;
}
hashtblP->nodes[hash]=node;
return HASH_TABLE_OK;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* To remove an element from the hash table, we just search for it in the linked list for that hash value,
* and remove it if it is found. If it was not found, it is an error and -1 is returned.
*/
hashtable_rc_t obj_hashtable_remove(obj_hash_table_t *hashtblP, const void* keyP, int key_sizeP)
{
obj_hash_node_t *node, *prevnode=NULL;
hash_size_t hash;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP, key_sizeP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if ((node->key == keyP) || ((node->key_size == key_sizeP) && (memcmp(node->key, keyP, key_sizeP) == 0))) {
if(prevnode) {
prevnode->next=node->next;
} else {
hashtblP->nodes[hash]=node->next;
}
hashtblP->freekeyfunc(node->key);
hashtblP->freedatafunc(node->data);
free(node);
return HASH_TABLE_OK;
}
prevnode=node;
node=node->next;
}
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Searching for an element is easy. We just search through the linked list for the corresponding hash value.
* NULL is returned if we didn't find it.
*/
hashtable_rc_t obj_hashtable_get(obj_hash_table_t *hashtblP, const void* keyP, int key_sizeP, void** dataP)
{
obj_hash_node_t *node;
hash_size_t hash;
if (hashtblP == NULL) {
*dataP = NULL;
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
hash=hashtblP->hashfunc(keyP, key_sizeP)%hashtblP->size;
node=hashtblP->nodes[hash];
while(node) {
if(node->key == keyP) {
*dataP = node->data;
return HASH_TABLE_OK;
} else if (node->key_size == key_sizeP) {
if (memcmp(node->key, keyP, key_sizeP) == 0) {
*dataP = node->data;
return HASH_TABLE_OK;
}
}
node=node->next;
}
*dataP = NULL;
return HASH_TABLE_KEY_NOT_EXISTS;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Function to return all keys of an object hash table
*/
hashtable_rc_t obj_hashtable_get_keys(obj_hash_table_t *hashtblP, void ** keysP, unsigned int *sizeP)
{
size_t n = 0;
obj_hash_node_t *node = NULL;
obj_hash_node_t *next = NULL;
*sizeP = 0;
keysP = calloc(hashtblP->num_elements, sizeof(void *));
if (keysP) {
for(n=0; n<hashtblP->size; ++n) {
for(node=hashtblP->nodes[n]; node; node=next) {
keysP[*sizeP++] = node->key;
next = node->next;
}
}
return HASH_TABLE_OK;
}
return HASH_TABLE_SYSTEM_ERROR;
}
//-------------------------------------------------------------------------------------------------------------------------------
/*
* Resizing
* The number of elements in a hash table is not always known when creating the table.
* If the number of elements grows too large, it will seriously reduce the performance of most hash table operations.
* If the number of elements are reduced, the hash table will waste memory. That is why we provide a function for resizing the table.
* Resizing a hash table is not as easy as a realloc(). All hash values must be recalculated and each element must be inserted into its new position.
* We create a temporary obj_hash_table_t object (newtbl) to be used while building the new hashes.
* This allows us to reuse hashtable_insert() and hashtable_remove(), when moving the elements to the new table.
* After that, we can just free the old table and copy the elements from newtbl to hashtbl.
*/
hashtable_rc_t obj_hashtable_resize(obj_hash_table_t *hashtblP, hash_size_t sizeP)
{
obj_hash_table_t newtbl;
hash_size_t n;
obj_hash_node_t *node,*next;
if (hashtblP == NULL) {
return HASH_TABLE_BAD_PARAMETER_HASHTABLE;
}
newtbl.size = sizeP;
newtbl.hashfunc = hashtblP->hashfunc;
if(!(newtbl.nodes=calloc(sizeP, sizeof(obj_hash_node_t*)))) return HASH_TABLE_SYSTEM_ERROR;
for(n=0; n<hashtblP->size; ++n) {
for(node=hashtblP->nodes[n]; node; node=next) {
next = node->next;
obj_hashtable_insert(&newtbl, node->key, node->key_size, node->data);
obj_hashtable_remove(hashtblP, node->key, node->key_size);
}
}
free(hashtblP->nodes);
hashtblP->size=newtbl.size;
hashtblP->nodes=newtbl.nodes;
return HASH_TABLE_OK;
}
#ifndef _OBJ_HASH_TABLE_H_
#define _OBJ_HASH_TABLE_H_
#include<stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include "hashtable.h"
typedef size_t hash_size_t;
typedef struct obj_hash_node_s {
int key_size;
void *key;
void *data;
struct obj_hash_node_s *next;
} obj_hash_node_t;
typedef struct obj_hash_table_s {
hash_size_t size;
hash_size_t num_elements;
struct obj_hash_node_s **nodes;
hash_size_t (*hashfunc)(const void*, int);
void (*freekeyfunc)(void*);
void (*freedatafunc)(void*);
} obj_hash_table_t;
obj_hash_table_t *obj_hashtable_create (hash_size_t size, hash_size_t (*hashfunc)(const void*, int ), void (*freekeyfunc)(void*), void (*freedatafunc)(void*));
hashtable_rc_t obj_hashtable_destroy (obj_hash_table_t *hashtblP);
hashtable_rc_t obj_hashtable_is_key_exists (obj_hash_table_t *hashtblP, void* keyP, int key_sizeP);
hashtable_rc_t obj_hashtable_insert (obj_hash_table_t *hashtblP, void* keyP, int key_sizeP, void *dataP);
hashtable_rc_t obj_hashtable_remove (obj_hash_table_t *hashtblP, const void* keyP, int key_sizeP);
hashtable_rc_t obj_hashtable_get (obj_hash_table_t *hashtblP, const void* keyP, int key_sizeP, void ** dataP);
hashtable_rc_t obj_hashtable_get_keys(obj_hash_table_t *hashtblP, void ** keysP, unsigned int *sizeP);
hashtable_rc_t obj_hashtable_resize (obj_hash_table_t *hashtblP, hash_size_t sizeP);
#endif
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