Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
O
OpenXG-RAN
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
alex037yang
OpenXG-RAN
Commits
c76af0a1
Commit
c76af0a1
authored
Apr 04, 2020
by
Robert Schmidt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Check for CCE allocation in DL PP
parent
ed6e5ce8
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
19 additions
and
5 deletions
+19
-5
openair2/LAYER2/MAC/pre_processor.c
openair2/LAYER2/MAC/pre_processor.c
+19
-5
No files found.
openair2/LAYER2/MAC/pre_processor.c
View file @
c76af0a1
...
@@ -90,12 +90,18 @@ int round_robin_dl(module_id_t Mod_id,
...
@@ -90,12 +90,18 @@ int round_robin_dl(module_id_t Mod_id,
const
uint8_t
round
=
ue_ctrl
->
round
[
CC_id
][
harq_pid
];
const
uint8_t
round
=
ue_ctrl
->
round
[
CC_id
][
harq_pid
];
if
(
round
!=
8
)
{
// retransmission: allocate
if
(
round
!=
8
)
{
// retransmission: allocate
int
nb_rb
=
UE_info
->
UE_template
[
CC_id
][
UE_id
].
nb_rb
[
harq_pid
];
int
nb_rb
=
UE_info
->
UE_template
[
CC_id
][
UE_id
].
nb_rb
[
harq_pid
];
if
(
nb_rb
%
RBGsize
!=
0
)
{
if
(
nb_rb
==
0
)
continue
;
if
(
nb_rb
%
RBGsize
!=
0
)
nb_rb
+=
nb_rb
%
RBGsize
;
// should now divide evenly
nb_rb
+=
nb_rb
%
RBGsize
;
// should now divide evenly
}
int
nb_rbg
=
nb_rb
/
RBGsize
;
int
nb_rbg
=
nb_rb
/
RBGsize
;
if
(
nb_rbg
>
n_rbg_sched
)
// needs more RBGs than we can allocate
if
(
nb_rbg
>
n_rbg_sched
)
// needs more RBGs than we can allocate
continue
;
continue
;
const
uint8_t
cqi
=
ue_ctrl
->
dl_cqi
[
CC_id
];
const
int
idx
=
CCE_try_allocate_dlsch
(
Mod_id
,
CC_id
,
subframe
,
UE_id
,
cqi
);
if
(
idx
<
0
)
continue
;
// cannot allocate CCE
ue_ctrl
->
pre_dci_dl_pdu_idx
=
idx
;
// retransmissions: directly allocate
// retransmissions: directly allocate
n_rbg_sched
-=
nb_rbg
;
n_rbg_sched
-=
nb_rbg
;
ue_ctrl
->
pre_nb_available_rbs
[
CC_id
]
+=
nb_rb
;
ue_ctrl
->
pre_nb_available_rbs
[
CC_id
]
+=
nb_rb
;
...
@@ -155,8 +161,16 @@ int round_robin_dl(module_id_t Mod_id,
...
@@ -155,8 +161,16 @@ int round_robin_dl(module_id_t Mod_id,
while
(
num_ue_sched
<
max_num_ue
)
{
while
(
num_ue_sched
<
max_num_ue
)
{
while
(
rb_required
[
UE_id
]
==
0
)
while
(
rb_required
[
UE_id
]
==
0
)
UE_id
=
next_ue_list_looped
(
UE_list
,
UE_id
);
UE_id
=
next_ue_list_looped
(
UE_list
,
UE_id
);
/* TODO: check that CCE allocation is feasible. If it is not, reduce
const
uint8_t
cqi
=
UE_info
->
UE_sched_ctrl
[
UE_id
].
dl_cqi
[
CC_id
];
* num_ue_req anyway because this would have been one opportunity */
const
int
idx
=
CCE_try_allocate_dlsch
(
Mod_id
,
CC_id
,
subframe
,
UE_id
,
cqi
);
if
(
idx
<
0
)
{
LOG_D
(
MAC
,
"cannot allocate CCE for UE %d, skipping
\n
"
,
UE_id
);
num_ue_req
--
;
max_num_ue
=
min
(
min
(
max_num_ue
,
num_ue_req
),
n_rbg_sched
);
UE_id
=
next_ue_list_looped
(
UE_list
,
UE_id
);
// next candidate
continue
;
}
UE_info
->
UE_sched_ctrl
[
UE_id
].
pre_dci_dl_pdu_idx
=
idx
;
*
cur_UE
=
UE_id
;
*
cur_UE
=
UE_id
;
cur_UE
=
&
UE_sched
.
next
[
UE_id
];
cur_UE
=
&
UE_sched
.
next
[
UE_id
];
rb_required_total
+=
rb_required
[
UE_id
];
rb_required_total
+=
rb_required
[
UE_id
];
...
@@ -347,7 +361,7 @@ dlsch_scheduler_pre_processor(module_id_t Mod_id,
...
@@ -347,7 +361,7 @@ dlsch_scheduler_pre_processor(module_id_t Mod_id,
frameP
,
frameP
,
subframeP
,
subframeP
,
&
UE_to_sched
,
&
UE_to_sched
,
3
,
// max_num_ue
4
,
// max_num_ue
n_rbg_sched
,
n_rbg_sched
,
rbgalloc_mask
);
rbgalloc_mask
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment