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  1. 24 Feb, 2021 1 commit
    • Cedric Roux's avatar
      T tracer: add gnb tracer · bcb6f006
      Cedric Roux authored
      Minimalist gnb tracer to trace (for the moment) rxdataF when some
      decoding for PUCCH or PUSCH has been done.
      
      Important: T_BUFFER_MAX and T_CACHE_SIZE have been changed. T_BUFFER_MAX
      is twice as big as before. T_CACHE_SIZE has been devided by two. Globally,
      the memory usage of the T tracer is the same, but since we divided by two
      the number of buffers in the cache, we may hit some realtime problems if
      all the buffers are busy at some point. The simple solution would be to
      use 8192*2 for T_CACHE_SIZE as it was, but then we double the memory usage
      of the T tracer. This, or another solution, to be defined.
      bcb6f006
  2. 12 Oct, 2020 1 commit
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  19. 07 Jan, 2019 1 commit
    • Cedric Roux's avatar
      fix a lot of file mode · aea6b4b5
      Cedric Roux authored
      For whatever reason most of the files had their permission
      changed from 644 to 755, which is not wanted.
      aea6b4b5
  20. 21 Dec, 2018 1 commit
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  29. 09 Oct, 2018 2 commits
  30. 17 Aug, 2018 1 commit
    • Cedric Roux's avatar
      T: bug fixes for the T cache · 475d5eb8
      Cedric Roux authored
      - 'busy' has to be handled in a more atomic fashion to avoid crazy
        runtime race conditions
      - the basic simulator is too fast sometimes; rewrite the accesses to
        the T cache to avoid there again crazy behaviors
      
      Hopefully that's better...
      475d5eb8
  31. 13 Aug, 2018 1 commit
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  34. 20 Jul, 2018 1 commit
  35. 02 May, 2018 1 commit
    • Cedric Roux's avatar
      basic simulator: initial release · 6cb04bb4
      Cedric Roux authored
      This commit introduces a 'basic simulator'.
      
      This basic simulator is made of:
      - the standard eNB code using a special driver that mimics the USRP driver
      - the standard UE code using a special driver that mimics the USRP driver
      - no channel simulation
      - some special code to deal with faster-than-realtime behaviour of this
        basic simulator
      
      It connects one UE to one eNB. It requires an EPC, populated with the
      correct configuration for the UE.
      
      This is the initial release and may contain bugs (most probably race
      conditions due to the faster-than-realtime behaviour).
      
      To use it, see the documentation at:
          targets/ARCH/tcp_bridge/README.tcp_bridge_oai.
      
      It has been tested with 25, 50 and 100 RBs, FDD mode.
      (No check at all has been done to know if it could work in TDD mode.)
      6cb04bb4
  36. 12 Apr, 2018 1 commit
  37. 06 Apr, 2018 1 commit
  38. 05 Apr, 2018 1 commit