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canghaiwuhen
OpenXG-RAN
Commits
ec060cbc
Commit
ec060cbc
authored
Nov 12, 2020
by
Florian Kaltenberger
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fixing the filling of the ssb_mask_list (hopefully) for long bitmap (FR2)
parent
4e9c1554
Changes
2
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2 changed files
with
4 additions
and
4 deletions
+4
-4
openair2/LAYER2/NR_MAC_UE/config_ue.c
openair2/LAYER2/NR_MAC_UE/config_ue.c
+2
-2
openair2/LAYER2/NR_MAC_gNB/config.c
openair2/LAYER2/NR_MAC_gNB/config.c
+2
-2
No files found.
openair2/LAYER2/NR_MAC_UE/config_ue.c
View file @
ec060cbc
...
...
@@ -245,8 +245,8 @@ void config_common_ue(NR_UE_MAC_INST_t *mac,
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
=
0
;
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
=
0
;
for
(
i
=
0
;
i
<
4
;
i
++
)
{
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
i
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
i
+
4
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
3
-
i
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
7
-
i
]
<<
i
*
8
);
}
break
;
default:
...
...
openair2/LAYER2/NR_MAC_gNB/config.c
View file @
ec060cbc
...
...
@@ -261,8 +261,8 @@ void config_common(int Mod_idP, int pdsch_AntennaPorts, NR_ServingCellConfigComm
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
.
value
=
0
;
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
.
value
=
0
;
for
(
i
=
0
;
i
<
4
;
i
++
)
{
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
.
value
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
i
+
4
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
.
value
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
i
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
0
].
ssb_mask
.
value
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
3
-
i
]
<<
i
*
8
);
cfg
->
ssb_table
.
ssb_mask_list
[
1
].
ssb_mask
.
value
+=
(
scc
->
ssb_PositionsInBurst
->
choice
.
longBitmap
.
buf
[
7
-
i
]
<<
i
*
8
);
}
break
;
default:
...
...
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