unsignedintn_frames_flag;// if set, then let the emulation goes to infinity
node_function_tnode_function[MAX_NUM_CCs];
node_timing_tnode_timing[MAX_NUM_CCS];
eNB_func_tnode_function[MAX_NUM_CCs];
eNB_timing_tnode_timing[MAX_NUM_CCs];
unsignedcharframe_type[MAX_NUM_CCs];//! LTE frame type (TDD=1, FDD=0). \note this should be converted to \ref lte_frame_type_t (header file reorganization needed)