Commit 2e1e68b3 authored by Dan Melnic's avatar Dan Melnic Committed by Facebook GitHub Bot

Increase the timeout value to avoid false positives

Summary: Increase the timeout value to avoid false positives

Reviewed By: kevin-vigor

Differential Revision: D25757480

fbshipit-source-id: b3c2498a2573af323a2291f0d0aa875f897bea38
parent c7166a67
...@@ -32,6 +32,7 @@ using folly::AsyncUDPServerSocket; ...@@ -32,6 +32,7 @@ using folly::AsyncUDPServerSocket;
using folly::AsyncUDPSocket; using folly::AsyncUDPSocket;
using folly::EventBase; using folly::EventBase;
using folly::IOBuf; using folly::IOBuf;
using namespace std::chrono_literals;
using namespace testing; using namespace testing;
struct TestData { struct TestData {
...@@ -308,7 +309,9 @@ class UDPClient : private AsyncUDPSocket::ReadCallback, private AsyncTimeout { ...@@ -308,7 +309,9 @@ class UDPClient : private AsyncUDPSocket::ReadCallback, private AsyncTimeout {
} }
void sendPing() { void sendPing() {
scheduleTimeout(5); // this should ensure the test finishes
// even if the server does not reply
scheduleTimeout(5s);
if (testData_.isMulti()) { if (testData_.isMulti()) {
writePing(testData_.getInBufs(), testData_.getGSOVec()); writePing(testData_.getInBufs(), testData_.getGSOVec());
} else { } else {
......
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