Fix handling time counters
Summary: Currently we'll are getting incorrect Idle&Busy time counters for loops when there were no LoopCallbacks. This is because we don't properly refresh the `startWork_` and use the one from the last loop that had LoopCallbacks. This diff fixes that by properly refreshing `startWork_` even if there're no LoopCallbacks. Reviewed By: yfeldblum Differential Revision: D7811127 fbshipit-source-id: 94ded08963b1bddc7b7859484f076d4c8a1e897f
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