Commit f59ddd8c authored by Lara Lu's avatar Lara Lu Committed by Facebook Github Bot

make ExecutorWithPriority's priority changeable

Summary:
We need the ability to dynamically change the priority of an executor when it's executing work. Specifically, we want to de-prioritize a query's work units while it is being executed if it has taken up too much resources.
Pass a callback function to ExecutorWithPriority which sets the priority upon every add.

Reviewed By: andriigrynenko

Differential Revision: D18344806

fbshipit-source-id: c0c59d3982637703e6e7c3793930b9d9fadce6fe
parent a1c28139
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <glog/logging.h>
namespace folly {
namespace detail {
template <typename Callback>
class ExecutorWithPriorityImpl : public virtual Executor {
public:
static Executor::KeepAlive<ExecutorWithPriorityImpl<std::decay_t<Callback>>>
create(Executor::KeepAlive<Executor> executor, Callback&& callback) {
return makeKeepAlive(new ExecutorWithPriorityImpl<std::decay_t<Callback>>(
executor, std::move(callback)));
}
ExecutorWithPriorityImpl(ExecutorWithPriorityImpl const&) = delete;
ExecutorWithPriorityImpl& operator=(ExecutorWithPriorityImpl const&) = delete;
ExecutorWithPriorityImpl(ExecutorWithPriorityImpl&&) = delete;
ExecutorWithPriorityImpl& operator=(ExecutorWithPriorityImpl&&) = delete;
void add(Func func) override {
int8_t priority = callback_();
executor_->addWithPriority(std::move(func), priority);
}
protected:
bool keepAliveAcquire() override {
auto keepAliveCounter =
keepAliveCounter_.fetch_add(1, std::memory_order_relaxed);
DCHECK(keepAliveCounter > 0);
return true;
}
void keepAliveRelease() override {
auto keepAliveCounter =
keepAliveCounter_.fetch_sub(1, std::memory_order_acq_rel);
DCHECK(keepAliveCounter > 0);
if (keepAliveCounter == 1) {
delete this;
}
}
private:
ExecutorWithPriorityImpl(
Executor::KeepAlive<Executor> executor,
Callback&& callback)
: executor_(std::move(executor)), callback_(std::move(callback)) {}
std::atomic<ssize_t> keepAliveCounter_{1};
Executor::KeepAlive<Executor> executor_;
Callback callback_;
};
} // namespace detail
template <typename Callback>
Executor::KeepAlive<> ExecutorWithPriority::createDynamic(
Executor::KeepAlive<Executor> executor,
Callback&& callback) {
return detail::ExecutorWithPriorityImpl<std::decay_t<Callback>>::create(
executor, std::move(callback));
}
} // namespace folly
......@@ -15,33 +15,12 @@
*/
#include <folly/executors/ExecutorWithPriority.h>
#include <glog/logging.h>
namespace folly {
Executor::KeepAlive<ExecutorWithPriority> ExecutorWithPriority::create(
KeepAlive<Executor> executor,
Executor::KeepAlive<> ExecutorWithPriority::create(
Executor::KeepAlive<Executor> executor,
int8_t priority) {
return makeKeepAlive<ExecutorWithPriority>(
new ExecutorWithPriority(std::move(executor), priority));
}
void ExecutorWithPriority::add(Func func) {
executor_->addWithPriority(std::move(func), priority_);
}
bool ExecutorWithPriority::keepAliveAcquire() {
auto keepAliveCounter =
keepAliveCounter_.fetch_add(1, std::memory_order_relaxed);
DCHECK(keepAliveCounter > 0);
return true;
}
void ExecutorWithPriority::keepAliveRelease() {
auto keepAliveCounter =
keepAliveCounter_.fetch_sub(1, std::memory_order_acq_rel);
DCHECK(keepAliveCounter > 0);
if (keepAliveCounter == 1) {
delete this;
}
return ExecutorWithPriority::createDynamic(
executor, [priority]() { return priority; });
}
} // namespace folly
......@@ -20,30 +20,17 @@
#include <atomic>
namespace folly {
class ExecutorWithPriority : public virtual Executor {
class ExecutorWithPriority {
public:
ExecutorWithPriority(ExecutorWithPriority const&) = delete;
ExecutorWithPriority& operator=(ExecutorWithPriority const&) = delete;
ExecutorWithPriority(ExecutorWithPriority&&) = delete;
ExecutorWithPriority& operator=(ExecutorWithPriority&&) = delete;
template <typename Callback>
static Executor::KeepAlive<> createDynamic(
Executor::KeepAlive<Executor> executor,
Callback&& callback);
static Executor::KeepAlive<ExecutorWithPriority> create(
KeepAlive<Executor> executor,
static Executor::KeepAlive<> create(
Executor::KeepAlive<Executor> executor,
int8_t priority);
void add(Func func) override;
protected:
bool keepAliveAcquire() override;
void keepAliveRelease() override;
private:
ExecutorWithPriority(KeepAlive<Executor> executor, int8_t priority)
: executor_(std::move(executor)), priority_(priority) {}
std::atomic<ssize_t> keepAliveCounter_{1};
KeepAlive<Executor> executor_;
int8_t priority_;
};
} // namespace folly
#include <folly/executors/ExecutorWithPriority-inl.h>
......@@ -16,6 +16,7 @@
#include <folly/executors/ExecutorWithPriority.h>
#include <folly/executors/CPUThreadPoolExecutor.h>
#include <folly/futures/Future.h>
#include <folly/portability/GTest.h>
using namespace folly;
......@@ -49,3 +50,27 @@ TEST(ExecutorWithPriorityTest, addWithCorrectPriorityTest) {
pool->join();
EXPECT_EQ(100, completed);
}
TEST(ExecutorWithPriorityTest, updatePriorityUsingCallback) {
std::atomic<int8_t> curPri = -25;
auto completed = 0;
auto callback = [&curPri]() { return curPri += 1; };
// priorities range from -25 to 25
auto pool = std::make_shared<CPUThreadPoolExecutor>(
0 /*numThreads*/, 51 /*numPriorities*/);
{
auto executorWithPriority = ExecutorWithPriority::createDynamic(
getKeepAliveToken(pool.get()), callback);
for (int i = 0; i < 50; i++) {
auto task = [&completed, i]() {
completed++;
EXPECT_EQ(completed, 50 - i);
};
executorWithPriority->add(std::move(task));
}
pool->setNumThreads(1);
}
pool->join();
EXPECT_EQ(50, completed);
EXPECT_EQ(25, curPri);
}
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