Commit 36ab17d8 authored by katmutua's avatar katmutua

Fix typos in gc

parent 2ad2cf2f
......@@ -34,7 +34,7 @@
== Two White Types
There're two white color types in a flip-flop fassion: White-A and White-B,
There're two white color types in a flip-flop fashion: White-A and White-B,
which respectively represent the Current White color (the newly allocated
objects in the current GC cycle) and the Sweep Target White color (the
dead objects to be swept).
......@@ -43,8 +43,8 @@
that time, all the dead objects have been swept, while the newly created
objects in the current GC cycle which finally remains White are now
regarded as dead objects. Instead of traversing all the White-A objects and
paint them as White-B, just switch the meaning of White-A and White-B would
be much cheaper.
painting them as White-B, just switch the meaning of White-A and White-B as
this will be much cheaper.
As a result, the objects we sweep in the current GC cycle are always
left from the previous GC cycle. This allows us to sweep objects
......@@ -73,8 +73,8 @@
mruby's GC offers an Generational Mode while re-using the tri-color GC
infrastructure. It will treat the Black objects as Old objects after each
sweep phase, instead of paint them to White. The key idea are still same as
the traditional generational GC:
sweep phase, instead of painting them White. The key ideas are still the same
as traditional generational GC:
* Minor GC - just traverse the Young objects (Gray objects) in the mark
phase, then only sweep the newly created objects, and leave
......@@ -82,7 +82,7 @@
* Major GC - same as a full regular GC cycle.
The difference to a "traditional" generational GC is, that the major GC
The difference from "traditional" generational GC is, that the major GC
in mruby is triggered incrementally in a tri-color manner.
......
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