Correctly guard SetHandleInformation API call
`__cplusplus_winrt` only detected C++/CX (which can be used without compiling for UWP, SetHandleInformation would be available in those cases), and did not detect native UWP C++. This patch fixes that by using the WINAPI_FAMILY_PARTITION macro in the Windows SDK headers in the same way those headers remove SetHandleInformation in UWP builds.
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