Commit 9b9556fb authored by Gabi Melman's avatar Gabi Melman

Update README.md

parent 04c11631
......@@ -2,11 +2,9 @@
Very fast, header only, C++ logging library.
## Install
Just copy the files to your build tree and use a C++11 compiler
## Tested on:
* gcc 4.8.1 and above
* clang 3.5
......@@ -38,7 +36,7 @@ Just copy the files to your build tree and use a C++11 compiler
Below are some [benchmarks](bench) comparing the time needed to log 1,000,000 lines to file under Ubuntu 64 bit, Intel i7-4770 CPU @ 3.40GHz (the best of 3 runs for each logger):
|threads|boost log|glog|g2log|spdlog|spdlog <sup>async mode</sup>|
|threads|boost log|glog|g2log<sup>async mode</sup>|spdlog|spdlog <sup>async mode</sup>|
|-------|:-------:|:-----:|------:|------:|------:|
|1|4.779s|1.109s|3.155s|0.319s|0.212s
|10|15.151ss|3.546s|3.500s|0.641s|0.199s|
......@@ -51,23 +49,19 @@ Below are some [benchmarks](bench) comparing the time needed to log 1,000,000 li
int main(int, char* [])
{
namespace spd = spdlog;
try
{
std::string filename = "logs/spdlog_example";
// Set log level to all loggers to DEBUG and above
spd::set_level(spd::level::DEBUG);
//Create console, multithreaded logger
auto console = spd::stdout_logger_mt("console");
console->info("Welcome to spdlog!") ;
console->info("An info message example {}..", 1);
console->info() << "Streams are supported too " << 1;
console->info("Easy padding in numbers like {:08d}", 12);
console->info("Support for int: {0:d}; hex: {0:x}; oct: {0:o}; bin: {0:b}", 42);
console->info("Support for floats {:03.2f}", 1.23456);
......@@ -81,7 +75,6 @@ int main(int, char* [])
auto file_logger = spd::rotating_logger_mt("file_logger", filename, 1024 * 1024 * 5, 3);
file_logger->info("Log file message number", 1);
spd::set_pattern("*** [%H:%M:%S %z] [thread %t] %v ***");
file_logger->info("This is another message with custom format");
......@@ -110,7 +103,6 @@ int main(int, char* [])
{
std::cout << "Log failed: " << ex.what() << std::endl;
}
return 0;
}
```
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment