Commit 7fdcb269 authored by Florian Kaltenberger's avatar Florian Kaltenberger

Merge remote-tracking branch 'origin/ue_dlsch-multi-threading' into integration_develop-nr_2019w32

parents 327b3b46 415b2394
......@@ -747,6 +747,7 @@ void init_UE(int nb_inst) {
int inst;
NR_UE_MAC_INST_t *mac_inst;
pthread_t threads[nb_inst];
pthread_t dlsch0_threads;
for (inst=0; inst < nb_inst; inst++) {
PHY_VARS_NR_UE *UE = PHY_vars_UE_g[inst][0];
......@@ -768,6 +769,11 @@ void init_UE(int nb_inst) {
mac_inst->initial_bwp_ul.cyclic_prefix = UE->frame_parms.Ncp;
LOG_I(PHY,"Intializing UE Threads for instance %d (%p,%p)...\n",inst,PHY_vars_UE_g[inst],PHY_vars_UE_g[inst][0]);
threadCreate(&threads[inst], UE_thread, (void *)UE, "UEthread", -1, OAI_PRIORITY_RT_MAX);
#ifdef UE_DLSCH_PARALLELISATION
threadCreate(&dlsch0_threads, dlsch_thread, (void *)UE, "DLthread", -1, OAI_PRIORITY_RT_MAX-1);
#endif
}
printf("UE threads created by %ld\n", gettid());
......
......@@ -1818,6 +1818,6 @@ int nr_extract_dci_info(PHY_VARS_NR_UE *ue,
uint16_t n_RB_DLBWP,
uint16_t crc_scrambled_values[TOTAL_NBR_SCRAMBLED_VALUES]);
void *dlsch_thread(void *arg);
/**@}*/
#endif
......@@ -80,6 +80,7 @@
#define RX_NB_TH_MAX 2
#define RX_NB_TH 2
#define RX_NB_TH_DL 2
#define LTE_SLOTS_PER_SUBFRAME 2
......
......@@ -1227,10 +1227,10 @@ typedef struct {
/* this structure is used to pass both UE phy vars and
* proc to the function UE_thread_rxn_txnp4
*/
struct nr_rxtx_thread_data {
typedef struct nr_rxtx_thread_data_s {
UE_nr_rxtx_proc_t proc;
PHY_VARS_NR_UE *UE;
UE_nr_rxtx_proc_t *proc;
};
} nr_rxtx_thread_data_t;
/*static inline int wait_on_condition(pthread_mutex_t *mutex,pthread_cond_t *cond,int *instance_cnt,char *name) {
......
......@@ -60,7 +60,7 @@ typedef struct {
uint8_t decoder_thread_available;
uint8_t decoder_main_available;
uint8_t decoder_switch;
int counter_decoder;
int num_seg;
uint8_t channel_level;
int eNB_id;
int harq_pid;
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment