• Cedric Roux's avatar
    basic simulator: workaround: skip first simulation's frames · 8e363814
    Cedric Roux authored
    Due to some unknown bug in the eNB (or UE, or both), the first frames
    are not correctly generated (or handled), which leads to a bad behavior
    of the simulator in some cases (seen with 100 RBs: the UE reads a bad
    MIB and switches to 25 RBs, which results in a deadlock in the
    tcp_bridge_oai driver).
    
    Let's "fix" this problem by skipping (in the driver) some frames at the
    beginning of the simulation.
    8e363814
tcp_bridge_oai.c 12.5 KB