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- 25 Feb, 2022 2 commits
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Robert Schmidt authored
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Robert Schmidt authored
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- 18 Feb, 2022 1 commit
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Laurent THOMAS authored
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- 15 Feb, 2022 1 commit
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Laurent THOMAS authored
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- 27 Jan, 2022 1 commit
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Robert Schmidt authored
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- 24 Oct, 2021 1 commit
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Laurent THOMAS authored
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- 12 Oct, 2020 1 commit
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Mahesh K authored
This commit contains work done by Eurecom and by Benetel.
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- 22 Aug, 2020 1 commit
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Thomas Schlichter authored
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- 23 Sep, 2019 1 commit
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frtabu authored
remove RRC_VERSION macros, simplify build-oai and CMakefile.txt accordingly, get rid of remaining compilation warnings (opt module improperly merged and patch asn1c files with tests against max 64 bits integer value)
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- 14 Sep, 2019 1 commit
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javier.morgade@ieee.org authored
ACKNOWLEDGEMENT: 1. This commit was developed at Vicomtech (https://www.vicomtech.org) under UE project CDN-X-ALL: "CDN edge-cloud computing for efficient cache and reliable streaming aCROSS Aggregated unicast-multicast LinkS" 2. Project funded by Fed4FIRE+ OC5 (https://www.fed4fire.eu) Signed-off-by:
javier.morgade@ieee.org <javier.morgade@ieee.org>
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- 28 May, 2019 1 commit
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yilmazt authored
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- 12 Apr, 2019 1 commit
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Javier Morgade authored
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- 11 Apr, 2019 1 commit
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Javier Morgade authored
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- 22 Jan, 2019 1 commit
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Raphael Defosseux authored
Signed-off-by:
Raphael Defosseux <raphael.defosseux@eurecom.fr>
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- 22 Oct, 2018 2 commits
- 12 Oct, 2018 1 commit
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laurent authored
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- 24 Aug, 2018 1 commit
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frtabu authored
Use common log mechanism in layer 3, mapping specific macros to common ones and extending common log utilities to support specific layer3 requirements
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- 30 Jul, 2018 1 commit
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Wang Tsu-Han authored
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- 08 Jul, 2018 1 commit
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Elena Lukashova authored
1. Moving get_pmi into a separate file and making corresponding changes in CMakeLists.txt. 2. Creating PHY_MEX library with functions required for the receiver mex-functions. 3. Making necessary changes in defs_UE.h so that mex-functions do not complain about multiple LOG_ calls.
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- 21 Jun, 2018 1 commit
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matzakos authored
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- 22 Apr, 2018 1 commit
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Raymond Knopp authored
UE directory splits, creation of UE-specific files, common UE/eNB files and extraction of UE/common components from eNodeB files. renaming of files to minimize common names across directories (i.e. defs.h, vars.h, extern.h)
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