Commit 16e17d34 authored by Cedric Roux's avatar Cedric Roux

positioner widget - the child is positioned in the middle, does not grow

parent a74f8659
......@@ -2,7 +2,7 @@ CC=gcc
CFLAGS=-Wall -g -pthread
OBJS=init.o loop.o toplevel_window.o x.o container.o widget.o \
gui.o label.o event.o xy_plot.o textlist.o notify.o
gui.o label.o event.o xy_plot.o textlist.o notify.o positioner.o
gui.a: $(OBJS)
ar cr gui.a $(OBJS)
......
......@@ -21,6 +21,7 @@ void widget_dirty(gui *gui, widget *this);
widget *new_toplevel_window(gui *gui, int width, int height, char *title);
widget *new_container(gui *gui, int vertical);
widget *new_positioner(gui *gui);
widget *new_label(gui *gui, const char *text);
widget *new_xy_plot(gui *gui, int width, int height, char *label,
int vruler_width);
......
......@@ -30,7 +30,7 @@ extern int volatile gui_logd;
/*************************************************************************/
enum widget_type {
TOPLEVEL_WINDOW, CONTAINER, TEXT_LIST, XY_PLOT, BUTTON, LABEL
TOPLEVEL_WINDOW, CONTAINER, POSITIONER, TEXT_LIST, XY_PLOT, BUTTON, LABEL
};
struct widget_list;
......@@ -77,6 +77,10 @@ struct container_widget {
int nchildren;
};
struct positioner_widget {
struct widget common;
};
struct textlist_widget {
struct widget common;
char **text;
......
#include "gui.h"
#include "gui_defs.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static void add_child(gui *g, widget *_this, widget *child, int position)
{
LOGD("ADD_CHILD positioner\n");
struct positioner_widget *this = _this;
widget_add_child_internal(g, this, child, position);
}
static void del_child(gui *g, widget *_this, widget *child)
{
LOGD("DEL_CHILD positioner\n");
struct positioner_widget *this = _this;
widget_del_child_internal(g, this, child);
}
static void allocate(
gui *_g, widget *_this, int x, int y, int width, int height)
{
LOGD("ALLOCATE positioner %p\n", _this);
struct gui *g = _g;
struct positioner_widget *this = _this;
struct widget_list *l = this->common.children;
int cwidth, cheight;
this->common.x = x;
this->common.y = y;
this->common.width = width;
this->common.height = height;
if (l != NULL) {
l->item->hints(g, l->item, &cwidth, &cheight);
l->item->allocate(g, l->item, x+(width-cwidth)/2, y+(height-cheight)/2,
cwidth, cheight);
}
}
static void hints(gui *_gui, widget *_w, int *width, int *height)
{
LOGD("HINTS positioner %p\n", _w);
struct gui *g = _gui;
struct positioner_widget *this = _w;
struct widget_list *l = this->common.children;
if (l != NULL)
l->item->hints(g, l->item, width, height);
else { *width = *height = 1; }
}
static void button(gui *_g, widget *_this, int x, int y, int button, int up)
{
LOGD("BUTTON positioner %p xy %d %d button %d up %d\n", _this, x, y, button, up);
struct gui *g = _g;
struct positioner_widget *this = _this;
struct widget_list *l = this->common.children;
if (l != NULL)
l->item->button(g, l->item, x, y, button, up);
}
static void paint(gui *_gui, widget *_this)
{
LOGD("PAINT positioner\n");
struct gui *g = _gui;
struct widget *this = _this;
struct widget_list *l = this->children;
if (l != NULL)
l->item->paint(g, l->item);
}
widget *new_positioner(gui *_gui)
{
struct gui *g = _gui;
struct positioner_widget *w;
glock(g);
w = new_widget(g, POSITIONER, sizeof(struct positioner_widget));
w->common.paint = paint;
w->common.add_child = add_child;
w->common.del_child = del_child;
w->common.allocate = allocate;
w->common.hints = hints;
w->common.button = button;
gunlock(g);
return w;
}
......@@ -264,7 +264,8 @@ void widget_dirty(gui *_gui, widget *_this)
}
static const char *names[] = {
"TOPLEVEL_WINDOW", "CONTAINER", "TEXT_LIST", "XY_PLOT", "BUTTON", "LABEL"
"TOPLEVEL_WINDOW", "CONTAINER", "POSITIONER", "TEXT_LIST",
"XY_PLOT", "BUTTON", "LABEL"
};
const char *widget_name(enum widget_type type)
{
......@@ -272,6 +273,7 @@ const char *widget_name(enum widget_type type)
default: break;
case TOPLEVEL_WINDOW:
case CONTAINER:
case POSITIONER:
case TEXT_LIST:
case XY_PLOT:
case BUTTON:
......
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