Commit 8f50b77e authored by Cedric Roux's avatar Cedric Roux

make label clickable (the user has to ask for it, it's non-clickable by default)

parent d4a4bba3
...@@ -26,6 +26,8 @@ widget *new_xy_plot(gui *gui, int width, int height, char *label, ...@@ -26,6 +26,8 @@ widget *new_xy_plot(gui *gui, int width, int height, char *label,
int vruler_width); int vruler_width);
widget *new_textlist(gui *_gui, int width, int nlines, int background_color); widget *new_textlist(gui *_gui, int width, int nlines, int background_color);
void label_set_clickable(gui *gui, widget *label, int clickable);
void container_set_child_growable(gui *_gui, widget *_this, void container_set_child_growable(gui *_gui, widget *_this,
widget *child, int growable); widget *child, int growable);
...@@ -60,6 +62,8 @@ int new_color(gui *gui, char *color); ...@@ -60,6 +62,8 @@ int new_color(gui *gui, char *color);
* - scrollup { void *: NULL } * - scrollup { void *: NULL }
* - scrolldown { void *: NULL } * - scrolldown { void *: NULL }
* - click { int [2]: line, button } * - click { int [2]: line, button }
* - label:
* - click { int: button } (if enabled)
*/ */
/* same type as in gui_defs.h */ /* same type as in gui_defs.h */
......
...@@ -44,3 +44,37 @@ widget *new_label(gui *_gui, const char *label) ...@@ -44,3 +44,37 @@ widget *new_label(gui *_gui, const char *label)
return w; return w;
} }
static void button(gui *gui, widget *_this, int x, int y, int button, int up)
{
LOGD("BUTTON label %p xy %d %d button %d up %d\n", _this, x, y, button, up);
if (up != 0) return;
gui_notify(gui, "click", _this, &button);
}
/* we could use default_button, but it's in widget.c, so, well... */
static void no_button(gui *gui, widget *_this, int x,int y,int button,int up)
{
/* do nothing */
}
/*************************************************************************/
/* public functions */
/*************************************************************************/
void label_set_clickable(gui *_g, widget *_this, int clickable)
{
struct gui *g = _g;
struct label_widget *this = _this;
glock(g);
if (clickable)
this->common.button = button;
else
this->common.button = no_button;
gunlock(g);
}
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