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lizhongxiao
OpenXG-RAN
Commits
bc53a9af
Commit
bc53a9af
authored
Apr 09, 2019
by
laurent
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fix number of parallel slots processing limit
parent
2da6fb8e
Changes
2
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2 changed files
with
9 additions
and
13 deletions
+9
-13
cmake_targets/build_oai
cmake_targets/build_oai
+0
-5
executables/nr-ue.c
executables/nr-ue.c
+9
-8
No files found.
cmake_targets/build_oai
View file @
bc53a9af
...
@@ -422,11 +422,6 @@ function main() {
...
@@ -422,11 +422,6 @@ function main() {
CMAKE_CMD
=
"
$CMAKE_CMD
.."
CMAKE_CMD
=
"
$CMAKE_CMD
.."
echo_info
"CMAKE_CMD=
$CMAKE_CMD
"
echo_info
"CMAKE_CMD=
$CMAKE_CMD
"
if
[
"
$eNB
"
=
"1"
-o
"
$gNB
"
=
"1"
]
&&
[
"
$UE
"
=
"1"
-o
"
$nrUE
"
=
"1"
]
;
then
echo_error
"Cannot build UE/nrUE and eNB/gNB on one build_oai execution"
echo_error
"use 2 build_oai invocations"
exit
fi
#########################################################
#########################################################
# check validity of HW and TP parameters for eNB / gNB
# check validity of HW and TP parameters for eNB / gNB
...
...
executables/nr-ue.c
View file @
bc53a9af
...
@@ -697,13 +697,14 @@ void *UE_thread(void *arg) {
...
@@ -697,13 +697,14 @@ void *UE_thread(void *arg) {
decoded_frame_rx
=
tmp
->
proc
.
decoded_frame_rx
;
decoded_frame_rx
=
tmp
->
proc
.
decoded_frame_rx
;
}
}
while
(
nbSlotProcessing
>=
RX_NB_TH
&&
(
res
=
tryPullTpool
(
&
nf
,
Tpool
))
!=
NULL
)
{
while
(
nbSlotProcessing
>=
RX_NB_TH
)
{
nbSlotProcessing
--
;
if
(
(
res
=
tryPullTpool
(
&
nf
,
Tpool
))
!=
NULL
)
{
processingData_t
*
tmp
=
(
processingData_t
*
)
res
->
msgData
;
nbSlotProcessing
--
;
processingData_t
*
tmp
=
(
processingData_t
*
)
res
->
msgData
;
if
(
tmp
->
proc
.
decoded_frame_rx
!=
-
1
)
decoded_frame_rx
=
tmp
->
proc
.
decoded_frame_rx
;
if
(
tmp
->
proc
.
decoded_frame_rx
!=
-
1
)
decoded_frame_rx
=
tmp
->
proc
.
decoded_frame_rx
;
}
usleep
(
200
);
usleep
(
200
);
}
}
...
@@ -711,7 +712,7 @@ void *UE_thread(void *arg) {
...
@@ -711,7 +712,7 @@ void *UE_thread(void *arg) {
((
decoded_frame_rx
+
1
)
%
MAX_FRAME_NUMBER
)
!=
proc
->
frame_rx
)
((
decoded_frame_rx
+
1
)
%
MAX_FRAME_NUMBER
)
!=
proc
->
frame_rx
)
LOG_D
(
PHY
,
"Decoded frame index (%d) is not compatible with current context (%d), UE should go back to synch mode
\n
"
,
LOG_D
(
PHY
,
"Decoded frame index (%d) is not compatible with current context (%d), UE should go back to synch mode
\n
"
,
decoded_frame_rx
,
proc
->
frame_rx
);
decoded_frame_rx
,
proc
->
frame_rx
);
nbSlotProcessing
++
;
pushTpool
(
Tpool
,
processingMsg
[
thread_idx
]);
pushTpool
(
Tpool
,
processingMsg
[
thread_idx
]);
}
// while !oai_exit
}
// while !oai_exit
...
...
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