Commit e6e0602d authored by francescomani's avatar francescomani

removing ssb_PositionsInBurs_BitmapPR from config files

parent a14782f1
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -119,9 +119,7 @@ gNBs =
hoppingId = 40;
p0_nominal = -70;
n_TimingAdvanceOffset = 0;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -143,9 +143,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -111,9 +111,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -120,9 +120,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -123,9 +123,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -127,10 +127,6 @@ gNBs = (
# 0=kHz15, 1=kHz30, 2=kHz60, 3=kHz120
subcarrierSpacing = 1;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
# 0 = ms5, 1=ms10, 2=ms20, 3=ms40, 4=ms80, 5=ms160, 6=spare2, 7=spare1
......
......@@ -111,9 +111,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -124,9 +124,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -118,9 +118,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -120,9 +120,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -110,9 +110,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -130,9 +130,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -131,9 +131,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -112,9 +112,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -126,9 +126,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -119,9 +119,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -110,9 +110,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -118,9 +118,7 @@ gNBs =
hoppingId = 40;
#p0_nominal = -90;
p0_nominal = -118;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -130,10 +130,8 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
# 0 = ms5, 1=ms10, 2=ms20, 3=ms40, 4=ms80, 5=ms160, 6=spare2, 7=spare1
......
......@@ -127,9 +127,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -135,9 +135,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -110,9 +110,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -112,9 +112,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -111,9 +111,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -120,9 +120,7 @@ gNBs =
hoppingId = 40;
#p0_nominal = -90;
p0_nominal = -118;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 0x0001000100010001L;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 0x0001000100010001L;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 0x0001000100010001L;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 15;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 255;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 255;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1; #0x80;
# ssb_periodicityServingCell
......
......@@ -116,9 +116,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -162,9 +162,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -126,9 +126,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x10001L;
# ssb_periodicityServingCell
......
......@@ -145,9 +145,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -127,9 +127,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -146,9 +146,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -150,9 +150,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,6 @@ gNBs =
p0_nominal = -70;
n_TimingAdvanceOffset = 0;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -118,9 +118,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 3;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -111,9 +111,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -117,9 +117,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -112,9 +112,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -128,9 +128,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -130,9 +130,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -130,9 +130,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -126,9 +126,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -124,10 +124,6 @@ gNBs = (
# 0=kHz15, 1=kHz30, 2=kHz60, 3=kHz120
subcarrierSpacing = 1;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
# 0 = ms5, 1=ms10, 2=ms20, 3=ms40, 4=ms80, 5=ms160, 6=spare2, 7=spare1
......
......@@ -124,10 +124,6 @@ gNBs = (
# 0=kHz15, 1=kHz30, 2=kHz60, 3=kHz120
subcarrierSpacing = 1;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
# 0 = ms5, 1=ms10, 2=ms20, 3=ms40, 4=ms80, 5=ms160, 6=spare2, 7=spare1
......
......@@ -126,9 +126,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -126,9 +126,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -125,9 +125,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 0;
p0_nominal = -96;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 0x1;
# ssb_periodicityServingCell
......
......@@ -114,9 +114,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -113,9 +113,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -112,9 +112,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -112,9 +112,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -90;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
......@@ -115,9 +115,7 @@ gNBs =
pucchGroupHopping = 0;
hoppingId = 40;
p0_nominal = -70;
# ssb_PositionsInBurs_BitmapPR
# 1=short, 2=medium, 3=long
ssb_PositionsInBurst_PR = 2;
ssb_PositionsInBurst_Bitmap = 1;
# ssb_periodicityServingCell
......
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