- 12 Dec, 2017 9 commits
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Florian Kaltenberger authored
Merge branch 'ldpc_encoder_decoder' of https://gitlab.eurecom.fr/hongzhi/openairinterface5g into ldpc_encoder_decoder
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wang authored
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Florian Kaltenberger authored
Conflicts: openair1/PHY/CODING/ldpc_encoder.c
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Florian Kaltenberger authored
moving ldpc_encoder to PHY/CODING input and output buffers to ldpc_decoding are now allocated outside ldpc_decoding
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letr authored
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letr authored
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letr authored
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Florian Kaltenberger authored
some minor changes
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letr authored
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- 11 Dec, 2017 1 commit
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hbilel authored
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- 28 Nov, 2017 1 commit
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hbilel authored
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- 15 Nov, 2017 1 commit
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gabriel authored
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- 09 Nov, 2017 1 commit
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Florian Kaltenberger authored
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- 06 Oct, 2017 2 commits
- 22 Sep, 2017 2 commits
- 11 Sep, 2017 1 commit
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fnabet authored
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- 29 Aug, 2017 2 commits
- 28 Aug, 2017 1 commit
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tct-labo4 authored
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- 24 Aug, 2017 2 commits
- 23 Aug, 2017 4 commits
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gabriel authored
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Hongzhi Wang authored
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Hongzhi Wang authored
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gabriel authored
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- 17 Aug, 2017 2 commits
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fnabet authored
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Hongzhi Wang authored
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- 10 Aug, 2017 1 commit
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fnabet authored
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- 08 Aug, 2017 1 commit
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Cedric Roux authored
protobuf-c does not compile anymore. Let's handle this a bit better. We now install protobuf and protobuf-c only for the flexran agent. That is, if you want to use the flexran agent, you need to install protobuf/protobuf-c and you do it this way: ./build_oai -I -a (you add -a) Other targets don't need protobuf nor protobuf-c, so it's not installed by the -I command of build_oai, unless you pass -a with -I. Also, we now use protobuf 3.3.0, not 2.6.1. The code has been adapted, a quick test seems to indicate that the system works, but it has not been intensively tested.
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- 07 Aug, 2017 2 commits
- 03 Aug, 2017 6 commits
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Cedric Roux authored
Summary of changes: - UE: new thread idx - UE: Pdcch optim - UE: slot0 slot1 parallelization - bugfixes for RLC AM (see gitlab issue 250) - fix bug "unknown UE_id for rnti" Note: due to the new UE threading architecture, oaisim and the phy simulators may not work properly anymore. Adaptation in the code has been done, automatic tests seem to pass, but it may not be enough. See merge request !215
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Cedric Roux authored
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Cedric Roux authored
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Cedric Roux authored
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Cedric Roux authored
With the new threading architecture of the UE dlsim (and others) does not work properly anymore. When looking at the scope, you see a difference in PDSCH LLR display. The end is always 0 where in the current develop branch (tag 2017.w25) it's not. This commit attempts to fix it. We still don't have the same behavior as in 2017.w25. I disabled channel simulation (so that UE RX = eNB TX) and I have one error where in 2017.w25 I have zero. For example, here comes the output of a run of "./dlsim": **********************SNR = 0.000000 dB (tx_lev 51.000000)************************** Errors (1(0)/1000 0/1 0/0 0/0), Pe = (1.000000e-03,0.000000e+00,-nan,-nan), dci_errors 0/1001, Pe = 0.000000e+00 => effective rate 99.900100, normalized delay 0.001472 (1.001000) And in 2017.w25 we have (with the same hack to disable channel simulation): **********************SNR = 0.000000 dB (tx_lev 51.000000)************************** Errors (0(0)/1000 0/0 0/0 0/0), Pe = (0.000000e+00,-nan,-nan,-nan), dci_errors 0/1000, Pe = 0.000000e+00 => effective rate 100.000000, normalized delay 0.001471 (1.000000) There may be a problem somewhere. Or there was one before and we should have had one error and the new UE architecture fixed things and now it's as it has to be. Hard to say at this point... When looking at the scope we quickly see some zeros for the PDSCH LLR, at the begining this time, not at the end. This is just when the GUI appears and then all is fine, so this seems to be for the first frame only. In 2017.w25 this does not happen.
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Cedric Roux authored
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- 01 Aug, 2017 1 commit
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gabrielC authored
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